Space Engineers

Space Engineers

123 ratings
MV-42 Valkyrie [Vanilla, No mods, No DLC]
2
3
4
   
Award
Favorite
Favorited
Unfavorite
Type: Blueprint
File Size
Posted
Updated
48.090 MB
8 Dec, 2020 @ 8:28am
24 Apr @ 6:21am
3 Change Notes ( view )

Subscribe to download
MV-42 Valkyrie [Vanilla, No mods, No DLC]

Description
!!!-----THIS BLUEPRINT NEEDS SCRIPTS TO WORK-----!!!
Before loading a world, first go to advanced options and make sure "allow in game scripts" is toggled on.

-----BASIC INTRODUCTION-----

The best in vectored controlled ship design, the MV-42 Valkyrie is the latest in transport functionality. It offers a impressive thrust to weight ratio that allows the MV-42 to haul more than it's own standard weight. Equipped with 2 magnetic cargo clamps, the MV-42 can carry over-sized loads from one destination to the next without any hassle, whether it be within or out of atmosphere. This ship can carry 2 standard crew members as well as 4 additional passengers. Within the body of the MV-42 are 6 medium cargo containers available to be used to haul various resources to their destinations.

-----NOTES ON HOW TO OPERATE-----

This ship uses scripts to fly and function. Because of this, you need to have in-game scripts option turned 'on'.

  • 1. If you wish to fold or unfold the wings at any time, simply press the #5 key on the #1 toolbar in the Captain's Seat to do this. This will not cause any issue within or out of atmosphere due to the nacelle thrusters being turned off at this time. During this time it's recommended that the ship not be within any high-G rotation or maneuver to prevent misalignment after rotor lock.

  • 2. When folding the wings to a landing or increased lifting thrust vector, simply press the #5 key on the #1 toolbar menu in the Captain's Seat. This will disengage, or turn off, the nacelle thrusters and move the the nacelles into to downward position. During this time it's recommended that the ship not be within any high-G rotation or maneuver to prevent misalignment after rotor lock.

  • 3. When wishing to land on a flat surface within planetary gravity, it's necessary that the ship's nacelles be placed in a downright position before commencing landing sequence. To do so, simply press the #5 key on the #1 toolbar menu in the Captain's Seat. This will disengage, or turn off, the nacelle thrusters and move the the nacelles into to downward position. During this time, it's recommended that the ship not be within any high-G rotation or maneuver to prevent misalignment after rotor lock. Afterwards, you then can press the #6 key on the #toolbar menu in the Captain's Seat to lower the landing gear. The landing gear will not lower unless the nacelles are in a downward position, and the nacelles will not return to their forward flight mode unless the landing gear have been raised first.

  • 4. When wishing to land on a surface out of bounds of a planetary body or gravity field, you can simple use the Cargo Clamps to lock yourself onto a surface of your choosing. Simply press the the #1 key on the #2 toolbar menu of the Captain's Seat or the Copilot's Seat.

  • 5. If for whatever reason, the nacelles get locked into an undesirable position, simply press the #8 key on the #1 toolbar menu of the Captain's Seat, then the #9 key to allow the nacelles to move into their true position pending on your desired configuration. Afterwards, lock the nacelles into position by pressing the #9 key on the #1 toolbar menu of the Captain's Seat followed by the #8 key to finalized the sequence.

  • 6. When choosing to fly within atmosphere, it's necessary that the "Atmospheric Flight Mode" be engaged after entering atmosphere. Simply press the #4 key on the #1 toolbar menu of the Captain's Seat to engage, or disengage, the atmospheric flight mode. This will save hydrogen fuel and increase downward thrust.

  • 7. If for whatever reason the landing gear do not lower into their correct positions, you can simply fix this issue by cycling the #6 key on the #1 toolbar menu in the Captain's Seat until the landing gear hinges move to their correct position.

-----KEYPAD FUNCTIONS-----

When climbing into the Captain's Seat there is a set of controls available to control and fly the craft. Here's a list of the number key and it's corresponding function.
    Toolbar Menu 1
  • 1- Gatling Guns
  • 2- View Nose Pointed Camera
  • 3- Rocket Launchers
  • 4- Engage/Disengage Atmospheric Flight Mode
  • 5- Raise/Lower Wings and Nacelles into Flight/Landing Position
  • 6- Raise/Lower Wings and Main Body Landing Gear
  • 7- Raise/Lower Rear Loading Ramp
  • 8- Toggle Nacelle Hydrogen Thrusters On/Off
  • 9- Toggle Nacelle Advanced Rotor Lock On/Off

    Toolbar Menu 2
  • 1. Raise/Lower All Cargo Clamps and toggle Autolock Function
  • 2. Raise/Lower Port Side Cargo Clamp
  • 3. Decrease Minimum Distance of the Port Side Cargo Clamp
  • 4. Increase Minimum Distance of the Port Side Cargo Clamp
  • 5. Toggle the Lock/Unlock of the Port Side Cargo Clamp
  • 6. Raise/Lower Starboard Side Cargo Clamp
  • 7. Decrease Minimum Distance of the Starboard Side Cargo Clamp
  • 8. Increase Minimum Distance of the Starboard Side Cargo Clamp
  • 9. Toggle the Lock/Unlock of the Starboard Side Cargo Clamp

    Toolbar Menu 3
  • 1. View Nose Pointed Camera
  • 2. Control Dorsal Gatling Turret
  • 3. Control Ventral Gatling Turret
  • 4. N/A
  • 5. Toggle Hydrogen Tanks Stockpile On/Off
  • 6. Toggle Batteries Recharge On/Off
  • 7. Toggle Reactors On/Off
  • 8. Toggle Oxygen Tanks Stockpile On/Off
  • 9. Toggle Ventral Air Vents On/Off

    The next few Toolbar Menus pertain to the 3D Map script and how to operate the screen.

    Toolbar Menu 4: General View Controls
  • 1. TOGGLE_INFO
  • 2. TOGGLE_GPS
  • 3. TOGGLE_NAMES
  • 4. N/A
  • 5. PREVIOUS_MODE
  • 6. NEXT_MODE
  • 7. N/A
  • 8. PREVIOUS_PLANET
  • 9. NEXT_PLANET

    Toolbar Menu 5: Rotational Controls
  • 1. ROTATE_LEFT
  • 2. ROTATE_RIGHT
  • 3. SPIN_LEFT
  • 4. SPIN_RIGHT
  • 5. N/A
  • 6. ROTATE_DOWN
  • 7. ROTATE_UP
  • 8. N/A
  • 9. STOP

    Toolbar Menu 6: Depth Controls
  • 1. ZOOM_OUT
  • 2. ZOOM_IN
  • 3. INCREASE_RADIUS
  • 4. DECREASE_RADIUS
  • 5. N/A
  • 6. MOVE_BACKWARD
  • 7. MOVE_FORWARD
  • 8. TRACK_BACKWARD
  • 9. TRACK_FORWARD

    Toolbar Menu 7: Lateral Controls
  • 1. MOVE_LEFT
  • 2. MOVE_RIGHT
  • 3. TRACK_LEFT
  • 4. TRACK_RIGHT
  • 5. N/A
  • 6. MOVE_DOWN
  • 7. MOVE_UP
  • 8. TRACK_DOWN
  • 9. TRACK_UP

    This concludes the list of Toolbar Menus with the 3D Map script control

    Toolbar Menu 9
  • 1. Toggle the Port Connector Lock/unlock
  • 2. Toggle the Port Connector Collect All On/Off
  • 3. Toggle the Starboard Connector Lock/Unlock
  • 4. Toggle the Starboard Connector Collect All On/Off
  • 5. Toggle the Gravity Aligner Script to "Go"
  • 6. Toggle the Gravity Aligner Script to "Stop"
  • 7. N/A
  • 8. N/A
  • 9. Toggle the Main Body Projector On/Off

-----LIST OF FEATURES-----

Here is a breakdown of the features this ship has.
    1. Seating
  • Pilot Seat - 2
  • Passenger Seat - 4

    2. Power
  • Large Nuclear Reactor - 4
  • Large Battery - 10
  • Small Battery - 33

    3. Thrust
  • Ion
  • Hydrogen
  • Atmospheric

    4. Production and Storage
  • O2/H2 Generator - 2
  • Oxygen Tank - 2
  • Large Hydrogen Tank - 12
  • Small Hydrogen Tank - 22
  • Medium Cargo Container - 6
  • Small Cargo Container - 3
  • Cryo Pods - 2

    5. Armament
  • Gatling Turret - 2
  • Gatling Gun - 2
  • Rocket Launcher - 2
14 Comments
gizmo_killer14 16 May, 2022 @ 12:28pm 
its a good ship i like it but idk if it was cause of the planet but some thing kept banging and etc and also it seems to struggle a bit to get out of the alien planets atmopshere and probly will fall back down cause that started happening to me
RaidenDerpy  [author] 19 Apr, 2021 @ 11:16pm 
Good news everyone! I fixed all the banging and clang noises. It's much more fun to fly without having to hear all that dang noise. Take it for a spin.
Panda 3 Jan, 2021 @ 7:26pm 
This ship is pretty awesome. Beautifully done, I love the rotors and pistons on it!
Mi St Er BE3 14 Dec, 2020 @ 10:45am 
ALL HAIL CLANG
RaidenDerpy  [author] 12 Dec, 2020 @ 6:20am 
@DIriumTrgger It's exactly taken from that movie. The copperhead personnel transport ship.
DlriumTrgger 11 Dec, 2020 @ 10:55am 
it looks like the drop ship from final fantasy, spirits within
RaidenDerpy  [author] 11 Dec, 2020 @ 4:58am 
@Cygma I don't play SC so I have no idea what any of their ships look like. I got most of my inspiration from an animated movie that came out in 2001. The nose design is just something I came up with.
DlriumTrgger 10 Dec, 2020 @ 9:52pm 
very beautiful ship, and very well done!!
Cygma 10 Dec, 2020 @ 6:17pm 
Awesome ship, definitely saving this. First thing I noticed in the images is that the cockpit/nose exterior has the same design as my first official workshop upload. Did you ever look at the Mustang V2 from star citizen as inspiration for that nose?
DerMakrat 9 Dec, 2020 @ 1:10am 
Beautiful ship. realy like the armored thruster Housing and Landing Gear :)