Stellaris

Stellaris

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Transformers: War for Cybertron Ships & Portraits
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File Size
Posted
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1.404 GB
28 Nov, 2020 @ 3:36pm
19 Jun @ 6:03pm
127 Change Notes ( view )
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Transformers: War for Cybertron Ships & Portraits

Description
This mod adds several portraits based on the Transformers depicted in the War for Cybertron games.

Features
1. Several cybertronian portraits: Autobot, Decepticon, Neutral, Maximal, Predacon, Vehicon, and Insecticon
2. Two shipsets for both factions (now NSC compatible)
3. Four custom citysets: Autobot, Decepticon, Neutral, and Insecticon
4. Several Cybertronian Origins:

- Fall of Cybertron: Start on a war-torn Cybertron that will begin a core shutdown event similar to the Doomsday
origin where you'll have to evacuate Cybertron before it goes completely offline.

- War for Cybertron: Start on Cybertron just before the Great War. This origin will include story events that will eventually lead to a massive Decepticon uprising for control of Cybertron which will determine the fate of your entire empire.

- Cybertronian Colony Origins: Start on a cybertronian colony in a random solar system either an Energon or Dark Energon starting point. This origin will also spawn an abandoned Cybertron somewhere in the galaxy.

- Pax Cybertronia: Start on Cybertron during the Golden Age. Strong start which includes the AllSpark relic that increases robot assembly speed and energy/energon production.

- Insecticon Hive: Start on a random Cybertronian colony infested with Insecticons (For gestalt empires only).

5. New strategic resources: Energon and Dark Energon - unlocks new edicts and armies.
6. New buildings: Energy Refineries/Mines - adds two energon refiner and miner jobs respectively that produce energon, energon crystals, energy, and amenities.
7. Autobot/Maximal, Decepticon/Predacon, Vehicon, and Functionist civics: Also unlocks several unique armies based on these factions (i.e. Insecticons, Dinobots, Combiners, Omega Supreme, & Trypticon).
8. Several government types based on the civics mentioned above including new opinion modifiers when interacting with other empires.
9. Multiple new species traits: Cybertronian (ascension perk subclasses included), Faction traits: Autobot/Maximal, Decepticon/Predacon, Vehicon, etc.
10. Cybertron themed rooms
11. Cybertronian faction namelists
12. Cybertronian relics
13. Cybertronian utility components
14. Cybertronian/Dark Energon ship weapon components

Downscaled Ships Patch
https://steamproxy.net/sharedfiles/filedetails/?edit=true&id=2392298708

Unicron Addon
https://steamproxy.net/sharedfiles/filedetails/?id=2388370909

Quintesson Portraits
https://steamproxy.net/sharedfiles/filedetails/?id=2658997702

Optimus/Megatron Advisors
https://steamproxy.net/sharedfiles/filedetails/?id=2624972395&searchtext=Transformers
https://steamproxy.net/sharedfiles/filedetails/?id=2624955317&searchtext=Transformers

Credits
- Special thanks to AryxErin for permission to use the machine cityset as a template for the Autobot cityset.
https://steamproxy.net/sharedfiles/filedetails/?id=2077186491&sear

- Both shipset models are from The Mad Demoknight's collection from Source Filmmaker here:
https://steamproxy.net/workshop/filedetails/?id=551826032
- The Decepticon Dropship and Slipstream is credited to Wolfblade111, Model port by [|WKAC|] WKAC
Links:
https://www.deviantart.com/vile3d/art/Fall-of-Cybertron-Decepticon-Drop-Ship-FBX-DL-886712675
https://www.deviantart.com/wolfblade111/art/Transformers-War-For-Cybertron-Slipstream-862955143

- Autobot/Decepticon Ships by Goreface13
https://www.deviantart.com/goreface13/art/AUTOBOT-SHIP-TRansformers-Universe-465770080
https://www.deviantart.com/goreface13/art/DECEPTICON-DROPSHIP-universe-508408305

- All content and models are from High Moon Studios' War of Cybertron and Fall of Cybertron games.

- The images used to make these portraits are from a myriad of concept art across the transformers genre. I did not create nor claim to own any of this artwork.

- Special thanks to XVCV for letting me use some of his code to fix the robot modification issue. Mod link:
https://steamproxy.net/sharedfiles/filedetails/?id=2441507863

- Credit for both the Cybertron Starscream and Jetfire FBX models are from SpokaneJack's deviantart collection.
Both models and resources also belong to Hasbro's Transformers: Earth Wars
DeviantArt page: https://www.deviantart.com/spokanejack

Comments and suggestions are always welcome.

Overwritten Files
00_capital_buildings
00_social_classes
01_gestalt_drones
02_other_categories
Popular Discussions View All (8)
193
15 Jun @ 5:50pm
PINNED: Bug Reports
force728
86
8 May @ 2:06am
PINNED: Feedback and Suggestions
force728
2
17 Mar, 2023 @ 3:23pm
Getting Energon as a non-transformers empire?
Maki
464 Comments
BaitMaster 6 Jun @ 7:15pm 
Leave it to the Transformers mod guy to always be on top of updating to the latest version of the game. Very impressive and many thanks for helping enable my addiction to Transformers
Wilsie05 21 May @ 7:58pm 
I don't know how long this must have taken to make, but it's absolutely worth it.
Hats off to you and anyone who helped
force728  [author] 17 May @ 10:43am 
@Wisdom Cheeze: You can cyberform a planet just by using the planet decision as long as you have the ascension perk and the second energon mining research. This method only works on owned planets.

If you're using the colossus method, it will turn the planet into a primordial cybermatter world. You just need to using the planet decision on that world to turn it into a cybertronian planet.

@dylannorman2001: Yes.
Wisdom Cheeze 17 May @ 10:14am 
Yes I've been using it, but I can't seem to figure out how to terraform and colonize a new Cybertronian planet, I've made the Cyber-former Colossus weapon but I can't colonize the planets I Cyber-form, are they only for resources or can I colonize it at all?
dylannorman2001 16 May @ 10:23pm 
Does this still work with the new machine update?
goldcyper 14 May @ 2:50pm 
@force728: That worked yep. Thanks. :)
force728  [author] 14 May @ 2:59am 
@goldcyper: Did you wait for a month for the districts to reset? When you start a game, several districts will appear, but it'll sort itself out after one month of game-time.
goldcyper 13 May @ 7:32pm 
It adds the normal districts in addition to the Cybertron ones, even with no other mods running except the resource patch. It also oddly hides the Cybertronian industrial districts. Unsubscribed and subscribed again to check.
SalusGaming 8 May @ 9:41pm 
Looks like the new update uses a different planetary preference system and so cybertronians are stuck at 50% hapitability preference on Cybertronian Worlds
NewHere 5 Apr @ 2:03pm 
Is there a mod for the Energon resource so i can see how much iam using and making? thx :D