Space Engineers

Space Engineers

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Skaol
   
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Type: Mod
Mod category: Planet
Tags: NoScripts
File Size
Posted
Updated
88.495 MB
18 Nov, 2020 @ 5:38pm
5 Jan, 2023 @ 8:10am
5 Change Notes ( view )

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Skaol

Description

Many thanks to Doctor Octoganapus for the awesome guides that helped me figure this out and Cpt arthur for the guides he has for heightmaps!

Any advice for improvements please approach me!


Please do not re-upload without aquiring permission!
10 Comments
Zardo  [author] 19 Dec, 2023 @ 9:20pm 
Hi all! Sorry been very busy with life!

Recommended size Is 0.75 if I remember rightly.

There is oxygen in the Highlands but it is very thin

There is a upper cloud layer but it's super thin, this planet was designed to be clinging to life after almost being destroyed so the atmosphere was mostly burnt away

Ores are the same as the vanilla moon
NinjaCatFail 10 Dec, 2023 @ 10:23am 
Looks like Iron, Nickel, Silicon, Cobalt, Silver, Magnesium, Ice, Gold and Platinum from the data files. There doesn't appear to be much help from the terrain as to where to look, but I have verified the ores are present in the latest build (1.203.5) with an ore detector and my hand drill.
Mantha 16 Sep, 2023 @ 2:58pm 
For some reason I do not see any sky when on the planet. I see clouds, but other than that, even when the sun is right above, I see stars all the time. Like there's no atmosphere.
demsmandarinli 28 Dec, 2022 @ 7:37am 
Very beautiful Planet! Is it intentional, that there is no oxygen on the "highlands"?
Bokune 22 Oct, 2022 @ 2:49pm 
I would also like to know about the Recommended Size and types of ores that spawn
Mantha 28 Jul, 2022 @ 11:54pm 
What is the recommended size?
DRAKCORE 18 Mar, 2022 @ 12:04pm 
Types of ores that spawn on it?
Zardo  [author] 23 Jan, 2022 @ 1:59pm 
there are no NPC attached to this planet- though i may add spiders in the canyons
Skallabjorn 23 Jan, 2022 @ 5:20am 
is the planet both "spiders" and "wolves" compatible ( for those of us who dont use MES creature spawner ) ?
16BitPotato 20 Jan, 2022 @ 9:59pm 
This is a very aesthetically striking planet; I greatly enjoy the rolling seas of fog, and the contrast between the highland greenery and the barren valleys. Additionally, 0.45 G is a very respectable number; the Workshop is noticeably lacking in medium-gravity planets.
I believe the planet would benefit from a deeper atmosphere; even in the low valleys, the air pressure varies erratically between Low and None, which would be fairly problematic, though interesting, in Survival, and it strikes me as odd that grass and trees are present well above the altitude at which atmospheric thrusters can function, though I can see some further aesthetic appeal to this.