RimWorld

RimWorld

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Terran Ships for SRTS
   
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Mod, 1.1, 1.2
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4.222 MB
17 Nov, 2020 @ 3:36pm
28 Nov, 2020 @ 8:13am
5 Change Notes ( view )

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Terran Ships for SRTS

Description
Small/Medium Terran Ships for your game. Requires SRTS-Expanded to work.

Ships:

The Banshee

"Similar to the Siege Tank in its ability to make quick work of ground troops, the Banshee is an aerial harbinger of destruction. Agile twin turbofans accompany cloaking technologies and powerful backlash rockets, making the Banshee the military’s most capable hit-and-run option when the situation demands nothing less."

The Griffon

"The Griffon is a type of terran starfighter used by Mira's Marauders and the Kel-Morian Combine. They are usually controlled by an AI. "

The Medivac

"The medical evacuation dropship, officially designated as the G-226 medical transport and called the medivac for short, is a terran aerospace transport that also provides medical support for wounded troops in the battlefield. "

The Strike Fighter

"The Strike fighter is a terran air interdiction unit fielded by Matt Horner and the Dominion Fleet during the End War against Amon, serving as tactical bombers." Can carry only one bomb, but it carries it FAST.

The Tactical Fighter

The Tactical fighter is a combat support ship, found inside capitals ships such as the Hyperion, not unlike aircraft carriers in old times.

The Valkyrie

The Valkyrie missile frigate is an United Earth Directorate designed anti-fighter spacecraft. Equipped for both atmospheric and space flight, they lack the manuverability of lighter fighter craft; they rely on their heavy armor to survive combat. A Valkyrie can take substantial punishment from enemy fire before suffering any core systems failures.

The Viking

The Brood War revealed weaknesses in terran anti-air capability. In the aftermath of the war, terran weapon technicians proposed a radical new concept to resolve both of this problem; an armored vehicle with the ability to change its combat role from an assault walker to an air-superiority fighter, enabling it to switch smoothly to fulfill tactical needs in a developing battle.

The Wraith

Wraiths primarily use missiles for their air/space attacks but can also use lasers for air/space targets. Against ground targets however, their lasers lack punch. Their armor provides little protection to the craft. Wraiths are known as "phantom killers," due to their onboard cloaking technology which was powered by their Apollo reactors, and in later conflicts came to be used alongside banshees for cloaked strike forces.


FAQ

-Why the Beta?

Because I'm still working on it, and would like some feedback on the balancing and ship size. Aimed for realism as the ships are down scaled in Starcraft for practical reasons.

-Can you add the Battlecrui...
Nope too big, had to give up the Liberator, Valkyrie and Hercules due to their huge size. If you really want a Battlecruiser, there is Save our ship2 for that.

-Why can the viking carpet bomb that makes no sense
Some can in the lore, like the Archangel.

-Can you make the viking transform?
Nope, I don't have the skill to code, if you want to help you're welcome

-Will you make more stracraft units?
I do have a few projects in mind, but this mod is done unit wise.

-Are Protoss OP?
Yes they are, please nerf them Blizzard =).


Starcraft units belongs to their respective authors, aka Blizzard.
51 Comments
Voymir Griffitz 22 Dec, 2023 @ 10:15pm 
@doomswell. thanks for checking :) that's great! :D
doomswell 6 Sep, 2023 @ 2:12am 
For anyone wondering; this still seems to work in 1.4, at least the brief testing I did was fine.
Mr. Bob 27 Jun, 2023 @ 7:57am 
Update woot woot*
Leadsharp 6 Mar, 2023 @ 1:33pm 
Any chance on an Update? Looking to make a Starcraft Rimworld sorta vibe
UshioNoa 6 Feb, 2022 @ 9:00pm 
1.3???????
Dr_Botelio_Pinto 19 Dec, 2021 @ 2:59pm 
Is there any Star Wars aicraft mod ?
SetArk <Nyanverick 07> 21 Feb, 2021 @ 12:59pm 
Hoy, there's a lot of red erros dropping when loading this =\
Kyrox 18 Feb, 2021 @ 9:04am 
Does this "ADD" ships, or replace the existing ships from the main mod?
makoaluveaux 28 Jan, 2021 @ 7:20pm 
Do you think you could ad scaling passenger and cargo sizes to these?

Cause as they are, there isn't really a reason to build the later ships till the medivac aside from speed and for the materials that isn't really worth it.
Lazy Invincible General 16 Jan, 2021 @ 4:48pm 
doesn't seem to do much but it repeats about 4 times (probably not exact repeats but first line is pretty close)