Left 4 Dead 2

Left 4 Dead 2

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Stock Weapons on refined L4D1 animations
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Description
A collection of fixed and improved animations converted from the first game for weapons and items.
Items (6)
Assault Rifle on refined L4D1 animations
Created by Querentin
Just an M16 on L4D1 animations. I know these were done before but I wanted to try my hand at using 3ds max scripts to automatically convert L4D1 animations without changing anything manually. These scripts would add automatic wrist and thumb rotations and ...
SMG on refined L4D1 animations
Created by Querentin
Just a UZI on L4D1 animations. I know these were done before but I wanted to try my hand at using 3ds max scripts to automatically convert L4D1 animations without changing anything manually. These scripts would add automatic wrist and thumb rotations and w...
AK-47 on refined L4D1 animations
Created by Querentin
Just an AK on L4D1 animations. I believe this is the cleanest release of this kind on the internet. Cleaned up wrist rotations and finger rotations, fixed the reload animation to make it fully compatible with l4d2 arms. Fun fact: AK was never shown running...
Tactical Shotgun on refined L4D1 animations
Created by Querentin
Just the old autoshotgun on L4D1 animations. I know these have been done before, but I wanted to try my hand at utilizing 3ds Max scripting to process raw L4D1 animations without having to change anything manually. These scripts would add automated wrist a...
Chrome Shotgun on refined L4D1 animations
Created by Querentin
Just the old shotgun on L4D1 animations. I know these have been done before, but I wanted to try my hand at utilizing 3ds Max scripting to process raw L4D1 animations without having to change anything manually. These scripts would add automated wrist and t...
Pump Shotgun on refined L4D1 animations
Created by Querentin
Just the old shotgun on L4D1 animations. I know these have been done before, but I wanted to try my hand at utilizing 3ds Max scripting to process raw L4D1 animations without having to change anything manually. These scripts would add automated wrist and t...