Arma 3
117 ratings
COOP (2-25) - OP. PRYPIAT [EN/FR]
3
3
3
5
2
   
Award
Favorite
Favorited
Unfavorite
Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: Livonia, OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
29.236 MB
11 Nov, 2020 @ 9:32am
30 Apr, 2021 @ 8:47am
4 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
COOP (2-25) - OP. PRYPIAT [EN/FR]

Description
In a Livonia ravaged by hordes of infected and other threats, groups are trying to survive. You join one. But you will have to earn your place within this community. To do this, you will have to complete several missions. One of your friends will be your liaison and will communicate all important information to you by radio. So are you ready?

To see it clearly in the dark phases (a third of the mission), consider setting your dynamic lights video setting to ULTRA. The mission takes place in Livonia (contact required). Do not launch this mission with ACE.

  • A mission fully adapted to the number of players.
  • Translated for non-French speaking players.
  • Tested on a dedicated server!
  • An intro and 4 unique chapters.
  • A cinematic TP at the start of each chapter to avoid deadtime.
  • Neat post-rock musical atmosphere.
  • Voice acting.
  • Randomly defined equipment and an armory that will reward you as you go!
  • If you die, respawn will be possible in the chapter area. Go find your equipment on your corpse!
  • Paranormal atmosphere: monsters, sounds, and other little surprises.
  • Few mods and no ACE: CBA / TFAR (not mandatory) / Remnant / Ravage / Zombies and Demons
  • More than 1,100 objects disseminated (no lag) to offer you an immersive decor.
  • Fully scripted mission: History guides you!
  • For 2 to 20 players! (small groups preferable for the atmosphere)

Chapter 1 - Children of the flint
The camp needs additional resources. In this phase you are invited to research anything that can be useful in an abandoned village, not even visited by local marauders. You will understand why.

Chapter 2 - Head for tooth, eye for finger
Des maraudeurs hostiles vous menacent. Partez réaliser un raid. Mais tout se passera-t-il comme prévu ?

Chapter 3 - Night Mara
Experience the search for a missing stalker in an area inhabited by maras: legendary and terrifying creatures. You will follow a team of stalkers. Will you be able to?

Chapter 4 - Ultima Ratio
The assault on a large infested military base. Danger is everywhere, but the potential rewards are just as great!

MUSICS
-"King, my queen"
-"The Wrath"
-"Taijin Kyofusho"
-"Helevator"
-"Identity Journals"
-"The New Order"
-"Norupo"
-"Wolmar"
-"A Three-Legged Workhorse"
-"Rano Pago"
51 Comments
Bund 25 May, 2023 @ 4:56am 
its very easy(
Bund 22 May, 2023 @ 7:53am 
why it is impossible to use ace? because of the mod for zombies and demons? there is a mod for their compatibility
KalashBoom 13 Nov, 2021 @ 12:56pm 
C'était génial, à quand la suite ?:hurtinsane:
Sparfell 26 Oct, 2021 @ 5:18am 
Bonjour Forxtop, d'après toi la mission peut-elle être jouée avec ACE sans que ça ne pose des problèmes ?
oneasterisk 19 May, 2021 @ 11:34am 
This was pretty intense. I love it.
oneasterisk 19 May, 2021 @ 11:33am 
@Derek Yeah you can, just did
Jaeger 15 May, 2021 @ 9:01pm 
can i play this mission singleplayer ?
Poisquaille 1 May, 2021 @ 3:45pm 
Excellente mission, très bien scripté, très bon mapping et surtout un scénario qui favorise l'immersion de la part d'un créateur actif et à l'écoute.
Je recommande vivement pour les petites, moyennes ou grande teams qui cherche un scénario immersif et surtout bien fait.
Preda 1 May, 2021 @ 3:41pm 
Great mission it was really fun to play with my friends, great Music if you want to have a great moment give it a try
CALADARI 21 Feb, 2021 @ 9:52pm 
Excellent mission. But improvement still need to be made. Music are far too loud and lasting for two long, in intro mission 2 pieces of music even stack into each other.
More hint/imply needed during the playthrough. Eg. when BT came out, instead of quickly move out of the area, we all think its just a wave of mob that we need to eliminate to progress the plot.