RimWorld
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Elders Faction
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Mod, 1.2, 1.3, 1.4, 1.5
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619.101 KB
2020년 11월 10일 오전 4시 04분
2024년 4월 7일 오전 8시 05분
변경 사항 13개 ( 보기 )
이 아이템을 사용하려면 DLC가 있어야 합니다.

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Elders Faction

설명
General Info:
"Elders" is an ancient psycaster faction that awakened on multiple worlds not too long ago. They hate outsiders, but you can befriend them.

Royalty DLC and Anima Gear required for work.

Features:
This mod adds:
  • New faction;
  • New way to gain psylink: sac of knowledge, the legacy of the ancient chemists from the Elders faction. You can buy it from their bases and shaman traders;
  • New drugs: anima joint that increases psychic sensivity and anima tea that increases psychic dissipation rate. You can buy them from Elders bases and shaman traders or craft them by yourself from anima fibers.
  • New trait: “In harmony with nature”. Disables a lot of mood penalties like ate without table, ate raw food, slept outside, slept on the ground, ate insect meat directly and ate insect meat as ingredient.

FAQ:
Q: Is this mod complete?
A: Yes, in general. There are some plans about this mod, but it is a secret for now.

Q: Save game compatible?
A: The answer should be "yes". You'll just need a mod like "Faction Discovery" to add the faction itself in.

Q: CE compatible?
A: Yes. Anima Gear is CE compatible, so is this mod.

The best way you can thank me for my mods is to give me a community reward. Thank you.

Credits and many Thanks to…
-Ogliss for tremendous amount of help with this mod;
-Marnador for his RimWorld font which I used to create the preview;
-Tynan, for this great game!
인기 토론 모두 보기(2)
2
2023년 8월 12일 오전 8시 06분
Bugs
JohnMcHobo
0
2021년 4월 29일 오후 5시 32분
Suggestion: Improved meditation focus gain for drugs
Melt for Me
댓글 103
CTH2004 2023년 8월 9일 오전 9시 34분 
I figured (as you have helped on those mods), just wanted to double check (:

Thanks!

p.s. Any plans for new psycasts?
xrushha  [작성자] 2023년 8월 8일 오후 11시 40분 
@CTH2004 It is
CTH2004 2023년 8월 8일 오후 1시 29분 
Is this compatible with Vanilla Psycasts Expanded?
Sigourney Weaver in Alien4 2023년 6월 12일 오전 11시 56분 
does this faction come with new quests, too?
Charbucks 2023년 5월 25일 오전 9시 41분 
Using Cherry Picker to remove the "NatureHarmony" TraitDef fixes pawns not getting the natural focus type, even with tribal backstories.
onemorecup 2023년 2월 13일 오후 7시 27분 
Does this mod work with vanilla psycasts expanded?
ProfileName 2022년 11월 24일 오전 8시 19분 
Ah, thanks for fixin' the sacks of knowledge!
xrushha  [작성자] 2022년 11월 17일 오전 10시 22분 
Changelog:
- Fixed the sack of knowledge
- Anima chems no longer generate addiction/resistance genes
JohnMcHobo 2022년 11월 17일 오전 10시 02분 
Faction and apparels work, however the sack of knowledge does not.
A colonist can be commanded to use it, will then use it, but the sack won´t be consumed and no psylink is formed or upgraded. I get no error message.
brucethemoose 2022년 11월 3일 오후 4시 50분 
Another small suggestion/critique: the biotech xenotype is kinda dsfunctional as:

- high psychic sensitivity is overridden by regular psychic sensitivity
- the hunger rate is 225%, which is rather high since there are no downsides.