RimWorld
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Elders Faction
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Mod, 1.2, 1.3, 1.4, 1.5
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619.101 KB
10 Νοε 2020, 4:04
7 Απρ, 8:05
13 σημειώσεις αλλαγών ( προβολή )
Δεν απαιτούνται DLC για τη χρήση αυτού του αντικειμένου.

Συνδρομή για λήψη
Elders Faction

ΠΕΡΙΓΡΑΦΗ
General Info:
"Elders" is an ancient psycaster faction that awakened on multiple worlds not too long ago. They hate outsiders, but you can befriend them.

Royalty DLC and Anima Gear required for work.

Features:
This mod adds:
  • New faction;
  • New way to gain psylink: sac of knowledge, the legacy of the ancient chemists from the Elders faction. You can buy it from their bases and shaman traders;
  • New drugs: anima joint that increases psychic sensivity and anima tea that increases psychic dissipation rate. You can buy them from Elders bases and shaman traders or craft them by yourself from anima fibers.
  • New trait: “In harmony with nature”. Disables a lot of mood penalties like ate without table, ate raw food, slept outside, slept on the ground, ate insect meat directly and ate insect meat as ingredient.

FAQ:
Q: Is this mod complete?
A: Yes, in general. There are some plans about this mod, but it is a secret for now.

Q: Save game compatible?
A: The answer should be "yes". You'll just need a mod like "Faction Discovery" to add the faction itself in.

Q: CE compatible?
A: Yes. Anima Gear is CE compatible, so is this mod.

The best way you can thank me for my mods is to give me a community reward. Thank you.

Credits and many Thanks to…
-Ogliss for tremendous amount of help with this mod;
-Marnador for his RimWorld font which I used to create the preview;
-Tynan, for this great game!
Δημοφιλείς συζητήσεις ΠΡΟΒΟΛΗ ΟΛΩΝ (2)
2
12 Αυγ 2023, 8:06
Bugs
JohnMcHobo
0
29 Απρ 2021, 17:32
Suggestion: Improved meditation focus gain for drugs
Melt for Me
103 σχόλια
CTH2004 9 Αυγ 2023, 9:34 
I figured (as you have helped on those mods), just wanted to double check (:

Thanks!

p.s. Any plans for new psycasts?
xrushha  [Δημιουργός] 8 Αυγ 2023, 23:40 
@CTH2004 It is
CTH2004 8 Αυγ 2023, 13:29 
Is this compatible with Vanilla Psycasts Expanded?
Sigourney Weaver in Alien4 12 Ιουν 2023, 11:56 
does this faction come with new quests, too?
Charbucks 25 Μαϊ 2023, 9:41 
Using Cherry Picker to remove the "NatureHarmony" TraitDef fixes pawns not getting the natural focus type, even with tribal backstories.
onemorecup 13 Φεβ 2023, 19:27 
Does this mod work with vanilla psycasts expanded?
ProfileName 24 Νοε 2022, 8:19 
Ah, thanks for fixin' the sacks of knowledge!
xrushha  [Δημιουργός] 17 Νοε 2022, 10:22 
Changelog:
- Fixed the sack of knowledge
- Anima chems no longer generate addiction/resistance genes
JohnMcHobo 17 Νοε 2022, 10:02 
Faction and apparels work, however the sack of knowledge does not.
A colonist can be commanded to use it, will then use it, but the sack won´t be consumed and no psylink is formed or upgraded. I get no error message.
brucethemoose 3 Νοε 2022, 16:50 
Another small suggestion/critique: the biotech xenotype is kinda dsfunctional as:

- high psychic sensitivity is overridden by regular psychic sensitivity
- the hunger rate is 225%, which is rather high since there are no downsides.