Barotrauma

Barotrauma

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Tadeus [Mk. II]
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File Size
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605.492 KB
9 Nov, 2020 @ 10:46am
8 May, 2021 @ 10:36am
14 Change Notes ( view )

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Tadeus [Mk. II]

In 1 collection by MrSmith
Käpt'n Schmidt's Treasure Trove
34 items
Description
                             “When in doubt, use a bigger gun.”


Dimensions: 40x12

Price: 20.000

Class: Attack

Recommended Crew Size: 3 – 6

Recommended Crew Experience: Intermediate

Description:
U-69 "Tadeus” sports a wide array of weapons including three coilguns, one railgun, three electric discharge coils and one depth charge tube, leaving next to no blind spots on the outer hull. Propulsion-wise, two engines accelerate the sub to a top velocity of 34 km/h. Despite its medium size, large cargo space, both types of fabricators and the addition of a welding fuel generator ensure great utility even when embarking on longer campaigns. Also, pay a visit to the Lounge and enjoy the view!



This mod contains two loadouts for both campaign and missions!
However, only Tadeus [Mk. II] - Campaign will be shown inside your Mods folder!




Background

Shortly before contact to Earth mysteriously cut off, Nors-Frisian mercenary submariners accompanied the second wave of colonisation of Europa, eager to grant safe passage throughout the treacherous moon’s underbelly – for the right price, that is.

However, they soon came to realize that renegade pirate crews were among the least of their concerns. As many an unfortunate captain found out the hard way, standard hull designs based around sub-to-sub combat proved woefully incapable against the vast varieties of hostile fauna. Rumours of even larger creatures haunting deeper waters only continued to add to the disillusionment setting in.

Outclassed and outgunned, a small circle of veteran submariners still nourished hope and turned to the original U-Boat draftsmen of the famed Nors Sea Class which involved no use of force whatsoever. One schematic stood out, as Sub-Type U-69 fit the bill nicely: a sturdy hull, combined with large hydrodynamic fins and a powerful twin-engine setup, bridged the gap between endurance and manoeuvrability. An experimental railgun dubbed “Mächtiger Gustav” was also retrofitted to mete out punishment to any fish large or foolish enough to stay in front of the gunner’s scope.

One year after construction commenced, prototype “Tadeus” left a well-hidden Europan subyard, ready to be field-tested against all odds.



To-do
  • Occasional random overvoltage messing with the power input/load ratio causing deterioration
  • Finalise text labels on terminal and in Reactor Room/Engineering (power, speed, etc.)

Found bugs or want to improve balancing / design aspects? Post your feedback in the comments below!



Props to Videogames for providing us with a variety of nice design ideas (and for Meaningful CPR, lul)!



Info für deutsche Barotrauma-Spieler: Unsere Crew heuert an! Spielstil zwischen Casual und Serious, kein Roleplay.
Schreibt uns auf Steam an, wenn ihr reinschnuppern wollt!
2 Comments
MrSmith  [author] 14 Nov, 2020 @ 3:57pm 
Updated the sub to fix some issues, view Change Notes for more info!

Also, occasional random overvoltages seem to be resolved, regular deterioration nonwithstanding. Let us know if you spot anything out of the ordinary!
MrSmith  [author] 9 Nov, 2020 @ 11:48am 
For anyone interested in the changes towards Mk. I: Check the Change Notes!