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Ein Übersetzungsproblem melden
But yeah the golden path reason back then would be a good one,stuff was still iffy on what would work or not lmao.
There were 2 reasons I decided against it:
The first being, when I started creating Alien mods, I purposely stayed as far away as possible from anything that might tinker with the 'Golden Path' (the main story quest line) or any modifications to base code. That was a personal design choice I made with the goal of creating Aliens that were as safe as possible to install. I wanted all of my code to exist in XCOM's extensible vacuum where it wouldn't conflict with the base code or any other mod that a player might be using.
Knowing what I know now, changing Icy's character group name to 'Cyberus' would probably be fine.
HOWEVER................
That leads to the second reason........ Icy blows up when she dies.
would need a confirmation on the design aspect here from the Mod Author on if it is intentional that these gals cannot be skulljacked (to advance the story)
Tho I could skulljack base codex and the Frost codex that was around too from frost mod.
(Personally I'd go with the last option here)
Codex Skulljack Fix should do it
- Encounter List Replacer WOTC
- [WOTC] Universal Enemy Compatibility Patch (BETA)
- [WOTC] Covert Infiltration (As mentioned previously)
- Lalup's Covert Infiltration Collection Tweaks
Your help is very much appreciated!
There are mods out there, however, that scramble up the Encounter Lists to increases pod sizes and alien variety during missions. If you have a mod like that, it could cause my aliens to spawn in any type of mission, including Covert Ambushes... which... wouldn't be very fun.
If you have such a mod and can let me know what it is, I might be able to look at it and make a recommendation.