Sekiro™: Shadows Die Twice

Sekiro™: Shadows Die Twice

Beat the BOSS: Great Shinobi Owl NG+1 || Sekiro Shadow Die Twice ||
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"Sekiro Shadow Die Twice
BOSS - Great Shinobi Owl
Beaten by Seapert

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Beat the BOSS Strategy:

NOTE: This boss is capable of using a powerful Mikiri Counter which deals massive (often fatal) damage. As such, it is advised not to use thrust attacks unless Owl is open to counterattacks. Unlike his Hirata counter part however, Shadow Rush will not trigger his mikiri counter.

In phase 1 you want to bait him into doing 3 things. First is the 2x shuriken throw and overhead jump attack. When he does this you want to dodge or deflect the shurikens and sidestep the attack and then counterattack. Running directly behind Owl will allow you to make an extra attack before he is able to block again. Be wary, though: Owl also has an attack where he quickly throws a single shuriken, followed by a devastating sweep that deals high posture damage. Be sure not to confuse the two!

Second, you want to hit him when he tries to hit you with the green cloud that prevents you from healing and buffing. Sidestep and then strike, but make sure you don't get debuffed. You want him to keep doing this maneuver, and he will cease to do so if you get affected. However, the Divine Child of Rejuvenation's Rice is not prevented.

Lastly, you want to bait him into attacking with a two hit attack that starts from his right and then the second will be back to his left. You want to deflect the first strike and then dodge through the second and then punish him. Do not attempt this if the attack begins on his left, as it is much harder to dodge through this combo.

In phase 2 you want to do the same things, only you need to run away when he does the smoke. If you are not debuffed then he will usually try to debuff you here, which is easy to dodge. If you are debuffed, however, you will have to dodge a much stronger attack.

Alternate strategy: Owl is, like Wolf, without super armor on his special moves. It is possible to use a normal sword swing to knock him out of his jumps, shuriken throw, anti-healing bomb and gunpowder throws. Attacking twice so that the second attack produces the deeper sound (enemy deflects you), then parry one sword swing from him, then repeat. If he attempts a non-sword move he usually will be interrupted by your attack. It's quite possible to literally push him in a corner and pressure him to death in both phases. This works especially well since he will still try to dash back away from you occasionally, which results in him essentially jumping in place because he's against a wall, giving you some free hits. When your posture is low, back off quickly and block a short while to recharge, then go back in. You may find this much easier than handling his large repertoire of moves when he is given space.

If you defeat the boss you will see the writing "SHINOBI EXECUTION" upon the screen."