Avorion
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[2.0] - (SDK) Rebalance - Extended Docking Shields
   
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2020년 11월 2일 오전 10시 23분
2021년 10월 11일 오후 8시 38분
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[2.0] - (SDK) Rebalance - Extended Docking Shields

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Description:
This Rebalance will be globally applied to all ships and stations. It will protect docked ships/stations (Children) when docked to the Main ship/station (Parent).

Overview:
  • Both the Main Ship/Station and the Docked Ship/Station must have shields.
  • All Damage will be transferred to the Main Ships Shields when they are online.
  • Impenetrable Shields do NOT carry over. Docked ships shield may be bypassed if they are not Impenetrable. (Still Considering if I want to change this.)

Why Use This:
  • Carry your stations along with you and ensure they are well protected
  • Make smaller ships and attachments survivable while docked.
  • Allows you to practically add Docked Utility items to your ship without the fear of destruction during battle.

Updates:
Initial Release

Game Files Modified By This Mod:
This list is provided for other modders/users to help them with compatibility questions or other items. If another mod overwrites any of the functions from the files below there is a chance that this mod, or the other mod, may not work. If you find any mods that are incompatible please let me know and I will add them to the mod config so it provides a warning for users when turning the mods on.
  • (Inserted Script) sector/init.lua

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Join the discord to provide feedback, suggestions, or to report bugs. - Shadow Doctor K
댓글 9
Grim_Reaper 2023년 12월 19일 오후 3시 06분 
please update it. want to try it out
Morex 2023년 8월 17일 오전 3시 52분 
updates? x)
SDK  [작성자] 2021년 9월 5일 오후 2시 34분 
Updated for Avorion 2.0 Beta. Enjoy!
rjwaters 2020년 12월 13일 오전 10시 51분 
try turning off the flight assist on the smaller ship in the power settings?
SDK  [작성자] 2020년 11월 20일 오후 6시 12분 
@Berkys32, That isn't something I can fix. That is located in parts of the game that I'm not able to access.
Berkys32 2020년 11월 13일 오후 11시 55분 
Smaller ship is trying to stop, when Im flying big ship with smaller one docked to it. I know its not issue of your mod, just asking if you could solve it somehow ;)
SDK  [작성자] 2020년 11월 12일 오후 5시 09분 
@Berkys32, the turret thing is a vanilla game mechanic.

I don't fully understand what the problem that you are having from how you described it. Can you explain it in more detail or in a different way please?
Berkys32 2020년 11월 12일 오후 12시 30분 
When I dock smaller ship (shuttle) on my bigger ship, it starting to says I dont have enough turret slots. Also smaller ship is breaking, which makes big ship slower. Can you do something, so I can take smaller ship on trip with me?
Engine Of Darkness 2020년 11월 7일 오후 4시 20분 
If child and parent are fired at, would that mean that the main stations shield is drained at a higher rate at first, until the main station shields are down, in which case the child station shields would start to be drained?

If correct, can this behaviour be configurable in e.g. the station settings (maybe same window like where you set the sell prices?)

In a factory complex where you have multiple stations the main shields one would become very fragile when multiple child stations are under attack.

Alternative might be to drain the childs shield first and after it reaches 0 it will redirect to the parent.

----

Impenetrable shield idea

Can Impenetrable shields be a toggle on the main ship? If the upgrade is installed add new activatable entry in the ships energy configuration which enables this and adds energy cost based on volume (it becomes expensive when applied to similar sized childs, but not when you have a small ship docked to a massive parent)