Left 4 Dead 2

Left 4 Dead 2

6,685 ratings
Buried Deep [1/2]
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Game Content: Campaigns
Game Modes: Co-op, Versus
File Size
Posted
Updated
309.057 MB
1 Nov, 2020 @ 3:18pm
12 Nov, 2022 @ 8:27pm
15 Change Notes ( view )

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Buried Deep [1/2]

In 1 collection by Zanieon
Buried Deep
2 items
Description
An underground military complex where the survivors were resting was overrun, the only way out is opening a path through the infected.

Features:
1. 5 Long Maps (Not joking about this one)
2. Heavy atmosphere for the most part
3. Also heavy action for certain events
4. Custom music (See bottom paragraph)
5. References to movies, series or other games
6. Le classic easter eggs
7. Almost everything was made with vanilla assets.

Story:
This campaign is set in an alternate timeline where the APC that rescues the survivors in Blood Harvest takes them to a vast underground Military Research Complex located somewhere beneath the wild mountains of West Virginia. In there, the survivors had 3 days of peace before the infected managed to break through the entire complex. Escaping from the initial invasion wave, the survivors managed to reach some maintenance rooms where they could hide until the outbreak calmed down, where the campaign starts.




This campaign is inspired by alot of things that influenced my level design skills for the past 12 years, this includes other campaigns such as Dark Wood and The Bloody Moors, so expect some heavy atmosphere maps but also some bursts of action in specific events. For a first run i recommend going in Easy or Normal difficulties first since i balanced the campaign for Normal. Advanced and Expert is untested by me, but it is totally doable with certain strategies and coordinated teamwork.

Most of the custom music used comes from Hellgate London, except for the mega events of the third and fourth map, and the outro music, those respectively are:
Elevator Event: (Bloodshot OST) Steve Jablonsky - The Tunnel
Gates Event: (The Maze Runner Scorch Trials OST) John Paesano - Lights
Outro: Nine Inch Nails - Only (Triptych remix by MoozE)
Zombat: Two Steps From Hell - Norwegian Devil

WARNING! This campaign will test the skills you have with the game, it was made with gameplay experience in mind, and thus will heavily punish you for not controlling the hordes or not doing actual Team Work.
Popular Discussions View All (9)
52
16 Jun @ 12:24pm
PINNED: Feedback/Suggestions and WIP
Zanieon
5
14 Sep, 2023 @ 4:31pm
Crashed Around Map 3.
Birdword
1
21 Jul @ 12:08pm
Loading Map Crashes Game
FireHelper101
1,043 Comments
mentos 9 hours ago 
amazing map but falls off steep at the finale, balancing based on difficulty alone is a bad idea, doing the finale with less than 4 players is anal
PERSIAN_THUNDER 31 Oct @ 10:10am 
my game crashes after i reach the safe house in chapter 1
Alternative Nator 24 Oct @ 1:52am 
98.74/100
Handsome Bishop 22 Oct @ 12:19pm 
You worked on darkwood? I had no idea I don't remember seeing you credited. Makes sense though.

What over maps have you worked on besides dw and the bloody moors? Have you made anything past buried deep?
逢坂大河 21 Oct @ 2:42am 
This map truly shows you what a real horde army feels like. I especially love the later chapters with those intense defense events — crank up the volume and let that blaring alarm sink in; the atmosphere is absolutely top-tier! More Workshop maps should take notes on how this one builds that sense of pressure from the endless hordes.:steamthumbsup:
felt like i was playing Metro2033,scary but 10/10
Gimli [GER] 19 Oct @ 12:43am 
nice map fun to play 10/10
Chocowie 17 Oct @ 9:46pm 
main realism expert map ini seru jir
Hagi 17 Oct @ 5:05am 
one of the best maps out there. 10x better than Lima Infection (that shi crashes and laggy af)
SoramimiROCK 17 Oct @ 5:02am 
What a map, almost shitted my pants cause of the ambience horror