Rivals of Aether

Rivals of Aether

210 oy
Annoying Dog 2.0
   
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2.102 MB
31 Eki 2020 @ 15:45
31 Oca 2022 @ 20:55
5 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
Annoying Dog 2.0

Açıklama
You feel like you're going to have a mildly inconvenient time.

UNDERTALE Sprite Rips by:
Jammin' Jelly[www.spriters-resource.com]
The Herp Derpinator[www.spriters-resource.com]
ISPI[www.spriters-resource.com]
Askywalker[www.spriters-resource.com]

MOVELIST:
Attack
Description
JAB
A bark projectile that knocks foes closer to Annoying Dog. Can only be fired once every 30 frames.
FTILT
Annoying Dog makes like Lesser Dog and extends his neck in order to headbutt enemies. Knockback angle becomes shallower as Annoying Dog's neck extends further.
UTILT
Annoying Dog goes where no dog has gone before and extends his neck upwards. Knockback angle faces slightly forwards at the start and faces slightly backwards at the end.
DTILT
Annoying Dog slides forwards, scooping up enemies and popping them into the air on contact.
DASH ATTACK
After a brief pause, Annoying Dog uses Mettaton's jetpack to ram into opponents. Jumping during the ram will cause Annoying Dog to retain the attack's momentum while jumping, giving him a burst mobility tool that can be used to close huge gaps in one fell swoop... as long as he doesn't accidentally throw himself off of the stage.
FSTRONG
Annoying Dog summons Greater Dog to chase after and ram into the last enemy Annoying Dog hit. Greater Dog will remain on the stage for 500 frames or until Annoying Dog is KO'ed; getting hit will further reduce the amount of time Greater Dog stays in battle. Greater Dog will use a jump and a double jump to chase after foes above him if he goes off of a ledge. Greater Dog's attack will become stronger if he is going fast enough to generate sparkle particles around him. FSTRONG can only be used when the meter above Annoying Dog's damage meter is full; the meter can be charged faster by landing attacks on opponents.
USTRONG
Annoying Dog channels Temmie's extendable legs in order to slam his entire body into foes above him. Annoying Dog's legs are invincible during this attack.
DSTRONG
Annoying Dog summons the axes of Dogamy and Dogaressa to slam down on either side of him. Slow, but with massive disjointed hitboxes.
NAIR
Annoying Dog rapidly spins as if he had just absorbed the Legendary Artifact, hitting foes multiple times and finishing with a launcher. Each successful hit gives Annoying Dog a tiny upwards momentum boost. Fantastic for drag-down combos due to it's low landing lag.
FAIR
Annoying Dog uses one Papyrus's bones like a sword. A fast and disjointed, but weak, multi-hit.
BAIR
Annoying Dog uses a tiny version of ASGORE's trident to attack behind himself. The attack's sweetspot is a powerful semi-spike.
UAIR
Annoying Dog tosses one of Mettaton's bombs upwards, which will explode after 26 frames. The bomb's horizontal momentum is 1.5x Annoying Dog's horizontal momentum, so the bomb can be lobbed ahead of him or behind him.
DAIR
Annoying Dog charges up and fires a Gaster Blaster below him. The Gaster Blaster's beam has infinite length, and the empty Gaster Blaster which is discarded afterwards can also hit opponents. If Annoying Dog hits the ground while charging the attack, the Gaster Blaster will be discarded prematurely. Fastfalling before using the attack will cancel the small height boost Annoying Dog usually gets when starting the move.
NSPECIAL
Annoying Dog turns into Annoying Endogeny and fires a barrage of weak projectiles. They do not cause enemies to flinch, but they fill up more of FSTRONG's charge meter than other attacks.
FSPECIAL
Annoying Dog summons his car from Deltarune Ch. 2 and drives forward at high speed. Pressing any button will cause the car to explode, launching Annoying Dog skyward. The explosion is a sweetspot which is much stronger than just ramming opponents. Cancelling the attack after hitting an opponent will make the car explode much faster and prevent Annoying Dog from going into pratfall afterwards.
USPECIAL
Annoying Dog transforms into a Round and moves forward automatically, bouncing off of the ground as he goes. The speed and height of Annoying Dog's movement can be adjusted with the directional controls. Pressing any button will cancel the transformation. Using the jump button to cancel the move while Annoying Dog still has his double jump will use the double jump. Cancelling the move after hitting an opponent will make the un-transformation go much faster and prevent Annoying Dog from going into pratfall afterwards.
DSPECIAL
Annoying Dog fires the Legendary Artifact like a rubber ball. It will pass through platforms and bounce off of solid terrain. The projectile inflicts a high level of hitpause and histun.
TAUNT
Annoying Dog's regular taunt can be held indefinitely. Hold UP while taunting to activate a secret taunt.

Abyss Runes
Rune
Effect
A
Movement speed and damage taken are both increased by half.
B
JAB projectile is bigger and faster.
C
DTILT moves faster and farther, and launches at a steeper angle.
D
DASH ATTACK is super armored.
E
BAIR has no sourspot.
F
DAIR has 1/3rd less startup.
G
NAIR can be held.
H
FAIR can launch shockwaves every 100 frames.
I
UAIR explosion is twice as large.
J
NSPECIAL fires twice as many missiles.
K
DSPECIAL throws four projectiles.
L
Incoming damage is reduced by one-third.
M
FSTRONG passively recharges twice as quickly.
N
FSTRONG projectile stays active for twice as long.
O
FSTRONG projectile is larger.
Popüler Tartışmalar Tümünü Görüntüle (3)
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41 Yorum
inggiovanniespinoza 9 Eki @ 19:49 
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█░░▀░░▀░░░░░▀▄▄░░█░█He needs your help.
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█░░░░░░░░░░░░░░░░░░█or Asriel with a Gun in Undertale 2 chapter 3 and 4
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Antelitom 30 May @ 17:58 
Forward strong doesn't work
2011 Xbox Username 22 Mar @ 18:23 
:tobdog:
AlexEspeon 11 Şub @ 11:38 
i love this guy!
gjkjr1 17 Oca @ 11:13 
WHY WONT IT WORK
gjkjr1 17 Oca @ 11:13 
:tobdog:
gjkjr1 17 Oca @ 11:12 
bruh
gjkjr1 17 Oca @ 11:12 
;tobdog;
gjkjr1 17 Oca @ 11:12 
:tobdog:
CoolSkeleton95 16 Oca @ 16:00 
and funny chad sans jack of spades goofy ah