Total War: WARHAMMER II

Total War: WARHAMMER II

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Empire Crusades - Cult of Sigmar Sub-mod
   
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Tags: mod, Campaign
File Size
Posted
Updated
324.544 KB
30 Oct, 2020 @ 2:44am
14 Dec, 2020 @ 12:46am
8 Change Notes ( view )

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Empire Crusades - Cult of Sigmar Sub-mod

In 1 collection by Rumpl4
Cult of Sigmar
2 items
Description
T and T patch has broken this mod, currently updating

Intro:
The Grand Theogonist Head of the Cult of Sigmar, Volkmar the Grim orders a Holy Crusade against the enemies of the Empire, rich and poor, noble and peasant alike rally to his banners, the flames or war burn as the forces of the empire march in Sigmars name

What does it do?:
This is a companion mod for my Cult of Sigmar faction mod. Upon calling a Crusade this mod adds an immediate 6 units to the support tab of all your existing armies, the Crusade army will then automatically add units until it is the same size as the parent army was, at the point the Crusade was called (roughly 3 extra units a turn)

What units do you get in the Crusade army and the percentage chance of them appearing
  • Swordsmen - 20%
  • Archers - 16%
  • Flagellants - 14%
  • Spearmen - 12%
  • Sigmarite Initiates - 8% - Unique Cult of Sigmar unit
  • Huntsmen - 7%
  • Free Company Milita - 6%
  • Handgunners - 5%
  • Temple Guard - 4% - Unique Cult of Sigmar unit
  • Sisters of Sigmar - 3% - Unique Cult of Sigmar unit
  • Reiksguard Knights - 3%
  • Order of the Holy Knights of Sigmar - 2% - Unique Cult of Sigmar unit

You will get a blend of troops to signify different elector counts sending whatever they can spare. However you do have a chance of getting some fun and interesting units including units that are unique to the Cult of Sigmar

Required Mods:
The Empire is a Total War Warhammer 1 faction which doesn't support rites and therefore you must have Vandys Old World Rites mod.

Vandy's mod changes how arachnorok spiders, steam tanks and blood knights are recruited. If you prefer a more vanilla experience with these elite units you can change this function by using the MCT mod at: https://steamproxy.net/sharedfiles/filedetails/?id=1576253740

Load Order:
The Cult of Sigmar Crusades mod must be higher than the Old World Rites mod. This is needed to allow the rite to work as intended

Thanks:

Several people provided feedback on the Cult of Sigmar mod asking for a Crusade mechanic, this is it, i'm keeping it as a sub-mod as i don't want to force people to play a certain way. I've used the Waagh mechanic to achieve this after seeing Sweepmachines excellent "Swarm" mods, go check his work out

BUT, I don't want to play as Volkmar or the Cult of Sigmar, he sucks, I want to play as Daddy Franz or Gelt, Will this mod still work and can i use it? - No it won't, it's locked to the Cult of Sigmar

I'm always looking for feedback and as always, if you enjoy the mod please:
29 Comments
Honor Guard 9 Mar, 2021 @ 1:02am 
So am I not suppose to be able to see the old world rites or?
gaetan.dealmeida 25 Jan, 2021 @ 5:36am 
When I use your 2 cult of sigmars mod it doesn't work:
1 - I don't have a specific Vokmar to select in the faction selection menu. I can still use the classic vokmar, but he starts in Reikland.
2 - It seems to work any way until I conquer all Reikland + Helmgart... then it crashes every time at the end of the turn

I have started 3 times a new campaign to be sure... it crashes 100% of the time

Too sad, these mods seem awesome... I really want to play it but it's just impossible.

Anyone managed to play a full campaign with these 2 mods?
Rumpl4  [author] 17 Dec, 2020 @ 11:31pm 
The testing ive done looks good so far, no one else has checked it just yet so I wanted to test it more before I confirm its 100% fixed
WhoaJoe 17 Dec, 2020 @ 11:06pm 
So the description says broken but it has an update for after TT, so does it work again?
Rumpl4  [author] 8 Dec, 2020 @ 1:29am 
doesn't need an update, but I will push an update so you have a nice clean launcher
Mrmarko123 8 Dec, 2020 @ 1:16am 
update?
Darkwolf 29 Nov, 2020 @ 1:44am 
Yeah. I figured it out. My bad.
Rumpl4  [author] 28 Nov, 2020 @ 11:02pm 
Dark, mod works fine, you have an issue with another mod conflict
Tiananmen square massacre 24 Nov, 2020 @ 10:05am 
Bruh if This is compatible with sfo imma flip
Scheder 23 Nov, 2020 @ 11:16pm 
Perhaps with a dilemma that causes war with a certain faction to call a crusade?