Cities: Skylines

Cities: Skylines

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NAF Street and Traffic Lights
   
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Assets: Prop
File Size
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27.711 MB
25 Oct, 2020 @ 7:13pm
5 Dec, 2020 @ 6:53pm
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NAF Street and Traffic Lights

In 1 collection by Greyflame
North American Freeways
11 items
Description
(note: preview image is out of date and reflects previous models, I'll update it later)

Introduction

This is a pack of traffic lights and street lights to be used for my "North American Freeways" project.

Most of the credit for these goes to Feare; the original models and textures come from the USRP Lights. These were great assets and very close to the look I was going for, I just remodeled them some to fit my roads.

The pack also includes the stop sign from the DOT Regulatory Signs Pack by Spence!

It's possible that I'll expand this pack to accomodate future roads.

Because I know somebody will ask, I'm not presently planning to do a version with yellow boxes. But who knows, maybe someday.

Use

This is not a mod and will not automatically replace any existing street lights. Right now they'll only show up if you use my roads or if you place them manually. If you're just here for the dependency, you can ignore all this.

Technical

The main models range from about 1000 to 2200 for the full size traffic lights and around 400 to 500 for the street lights.

The LODs for the traffic lights range from about 150 to 300, and about 50 to 60 for the street lights.

All lights in this pack share a 512 x 512 texture set, so Loading Screen Mod will eliminate most of the RAM requirement.

Limitations

- Traffic Lights on the "far" side of one-way road intersections will skip the yellow light. Without getting into details, this is just a limitation of the game's programming, and I don't think anyone has found a workaround yet.

- Network Skins 2 gets confused when anything other than street lights use a lighting effect. Therefor, while the traffic lights are modeled with attached street lights, these don't turn on at night. This was a reluctant compromise to keep my roads Network Skins compatible.

- There's no known method for getting traffic lights to spawn on the far end of a T-intersection. You'll have to place them manually if you want them.
9 Comments
rko5058 27 Mar, 2024 @ 7:40pm 
@Greyflame Any way on having the original models released? Would be nice to have both varieties to choose from. Thanks!
KailIzzraham 9 Sep, 2022 @ 11:07am 
I am not sure if this has been asked, but will these traffic lights work with TM:PE? Thanks.
Rightous Skylines Five 30 Nov, 2020 @ 6:19pm 
@Greyflame Yea I tested these out in a city series and they didn't turn on at night but I'm guessing that's what the little white things are for. Thanks for designing these
Greyflame  [author] 10 Nov, 2020 @ 12:13pm 
@h.marandos - I don't think that's possible; traffic lights are props and I don't think there's any CSL power configuration for props.
Bluebolt 8 Nov, 2020 @ 8:41am 
hey Greyflame can you make these use power?
Greyflame  [author] 5 Nov, 2020 @ 8:05pm 
@Feare - All thanks to you, you gave me great assets to work from :D
Endoraan 5 Nov, 2020 @ 11:52am 
Ooh these look good!
Greyflame  [author] 5 Nov, 2020 @ 9:29am 
@Chamëleon got it!
Chamëleon TBN 5 Nov, 2020 @ 1:16am 
Hi Greyflame, i would like to add you traffic lights to the upcoming NS2 version that includes possibility to hide Traffic lights on a segment base. Also i would like to prepare to add it into BOB. Therefore i send you a friendrequest, as i would need some additional information.