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You could find more tips and help from them...
thank you all guys ! :)
1st you should choose better road textures in the spline menu
2nd you will find base defences as "bunker marker" in 'ebps/gameplay/bunker marker"
3rd you have to use the "interactivity stage editor" (middle of the taskbar,a dotline circle inside a square) to paint outside the softmap edge line and so avoid unit to go out of the map limits
4th you should remove the red lines around the maps in "scenario/blueprint list/soft map edge" select and press "delete selected"
5ft go on trying, testing and improving... it's interesting and you are on the right way !
Look for more tutorials in CoH2.org and youtube (search uncle sam's and monolithic bacon's)
(^-^)