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1: Get rid of the rest location
2: A digimon gets 1 extra energy per turn every 3 points in stamina
3: The other locations (Besides the boss) act as rest locations.
4: (Fixing wisdom) Have a selection of face down cards for stuff like Scavenge and battle (Let's say 4 face down cards) and for every 3 points in wisdom, you can flip over 1 to see what it is before picking.
5: Speed and attack get 1 extra die for every 2 points in them.
This way you need to rely more on items and attacks more, and it nerfs training so you can't just do it all the time.
I also have a visually remastered version of the game if anyone is interested.
- When I lose all HP I lose a life token, but it doesn't say if battle end, I get back my HP, or it just continue.
- What happen exactly when a mega digimon lifecycle end and de-digivolve. It just turn back to in-training, or have to follow what happen when lose all life token?
- Equipment cards have text on the left (Wis: 3, Meat max: 3) What I guess is requirement for using that card, but nowhere specify that I can even get that card if I don't meet that requirement, or that only applies for using it.
how does myotismon works?
when exactly captures the emblems?
Pick Nyraoumon obviously
Day 1- Train Stam, Train Str, Data->Gabumon
Day 2- Train Stam, Train Spd, Buy electroshocker, Dunk Palmon, Data->GaruruMon
Day 3- Train Stam/Str/Spd, Buy Supreme Cannon, Data->Garurumon
Day 4- Beat up Veggiemon, Train Str, Train Stam, Dunk Puppetmon, Data->Meteormon
Day 5- Train Strx2, Buy Tribeam, Buy Mega Deathscythe
Day 6- Train Spdx2, Fail to mega, Slowly grind Machinedramon to dust, Fish up metal seadramon
Day 7- Train Str/wis, Train Wis, Make a mockery of Piedmon
Go train my digimon to 10 bases via super training or something, gather all attacks, and never let apocolomon
Also sadly never even took damage to heal up from.
I got good attack luck this run as in multible attacks were worth buying so notably
Final deck
2x Combo Attack
3x Big Hit
1x Quick Dodge
Dark Network
Elctro Shocker
Mega Death Scythe
Supreme Cannon
Final Stats- 8hp, 10 Str/Spd/Wis/Stam just cause, would have been better doing some super training but whatever.