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[WOTC] PGO: Custom Projects & Bridges
   
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16 Oct, 2020 @ 7:16pm
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[WOTC] PGO: Custom Projects & Bridges

Description
OVERVIEW
This mod has two main uses:

A PGO "bridge" mod is a mod that adds the new Experimental Project mechanism of Proving Ground Overhaul to another mod. With a little bit of effort, you can now create your own compatibility patch for Proving Ground Overhaul. The whole process should only take a few minutes. You can see an example here for [WOTC] Cut Content Ammo.

This mod is useful to players who don't know how to create their own mod. If you know how to make a mod, I encourage you to create your own mod and publish it for the benefit of the community.

For instructions on how to create a bridge, read this.
For instructions on how to create a custom Proving Ground project, read this.

CONFIGURATION
The configuration files should be in the following location:
<Your Steam Install> \steamapps\workshop\content\268500\2259748363\Config\
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27 Comments
jesarablackheart 23 Jan @ 2:30am 
I was hoping to use this to make a bridge for ( https://steamproxy.net/sharedfiles/filedetails/?id=2981314573 ) MrCloista's Build Random Upgrade, a mod that creates a proving ground project that makes superior mods from TeslaRage's Loot Mod (and a couple others).
Despite the instructions looking really simple, I don't even know where to find some of the names of things in the file, so if anyone is up for lending a hand I'll be very thankful.
Maebalzurakin 15 Jan @ 8:39am 
I get 2 identical projects showing up in the proving grounds. This happens even when I copy and paste the adv scope example project in discussions. It just seems strange since other people have comments that nothing shows up at all.
Zigg Price 24 Mar, 2023 @ 9:47pm 
Could this be used to make PGO compatible with the Useful Autposy mods?
Anakameron 22 Dec, 2022 @ 11:02am 
I don't suppose anyone has tried this with Bio Command? The Bio Beasts mod (part of Command) says it is not compatible with PGO, but Command doesn't say anything of the sort. I'm guessing the incompatibility is still there but have not been able to confirm. I *think* I set it up correctly to work in this mod but it's not the easiest to test right away.
Nyx 15 Apr, 2022 @ 9:04am 
@Hotl3looded Hello, I've been attempting at making a bridge mod for PGO and Modular Sparks. So far, I followed every step through and it works but also doesn't. Let me explain, the tracking and unlock tech works, but the items don't show up in Engineering for individual build. (I am building the mod standalone fyi, so not using the config here but making my own with Modbuddy to publish on workshop after).

I have everything set up correctly (including template names and reward deck names confirmed by mod author), but I can't figure out why the items don't show up in Engineering.
Vulpsune 8 Dec, 2021 @ 9:44am 
I would enjoy a bridge or something with this mod and "Weapon and Item Overhaul".
it does not work for "Weapon and Item Overhaul".and will have to be bridged or maybe even re-written for it? Im gonna try messing with it myself but no promises.
I have no idea how to do it, I will attempt to make a bridge for it but I am new to all of this.
Thank you for putting this up.
Kakroom 21 Apr, 2021 @ 11:55pm 
Turns out equals signs are very important.

Thanks for the mod!
Kakroom 21 Apr, 2021 @ 4:29pm 
Something very strange is going on. I'm trying to make repeatable custom projects for all the basic weapon upgrades; but, in game they all show up blank, no picture or text i've put in the localization, and they give me nothing. Researching one shows the beam rifle research animation and there's nothing to build in the engineering bay.

What do?
Gwynbleiid 31 Jan, 2021 @ 10:08pm 
@Hot|3|looded i'm having problems finding the name of the rewardsdeck from The Hive and The MOCX Iniciative , i've found the tech and pcs templates, but i can't find the rewardsdeck and in the mod pages i didn't got any answer yet, could you give me some pointers?
Gwynbleiid 30 Jan, 2021 @ 10:41am 
Great thanks @Hot|3|looded