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this mod is really good, thanks for letting me know!
it works like the respawn for my mods, where you have to die to allow the backpack to change volume, so you have to delete and recreate the containers to make them change, which will be automatic for all new containers.
If you increase the numbers in the Size line, the volume of game containers will also increase. BUT! That is, on my starting respawnship there was the usual size of containers, but as soon as I completely deleted it (I don't know if the parsing works below the red line) and put it back, the volume changed ...
But whether it is possible to change the global volume multiplier of all containers, I do not know...
For example:
<TypeId>Inventory</TypeId>
<SubtypeId>SmallBlockSmallContainer</SubtypeId>
</Id>
<Size x="0.5" y="0.5" z="0.5" />
===>>>
When I first made these mods, I wanted to make a special one for containers, but after several searches on google and after sifting through dozens of files in the game, I realized that this is no longer possible.
Probably the programmers have modified this part to prevent crashes or save/load errors, or anything else that could affect stability (perhaps taking into account the entire transport system).
This is just my guess, maybe they did it to prevent small ships from being built with the capacity to transport several tons of materials, which is obviously unrealistic.
But if they restore the ability to modify container capacity in the future, I will definitely create a mod :)
But I have a request, if it is possible at all - could you make a similar mod that changes the volume of the container inventory, and not the player?
In earlier versions of the game, there were parameters in the game files by changing which it was possible to increase the volume of inventory for myself (I usually increased the base size at least 2-5 times). But now these parameters seem to have been removed or encoded in a different way and I haven't figured out exactly how ...
Ideally, again with different multipliers, such as x10/x25/x50/x100 (in the game with x10 setup it will already be x100-x1000).
Sorry for my English, not my native language.
===>>>
Maybe there is a conflict with another mod.
What's the mod you are using for healt? (give me the link so i can check it)
btw, try to put my mod at the end of the active mod list (bottom), to let it overwrite other modifications at the characters.sbc file during the load process.