Tabletop Simulator

Tabletop Simulator

57 ratings
Escape the Dark Sector
   
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Type: Game
Complexity: Low Complexity
Number of Players: 4
Play Time: 60 minutes
Assets: Dice, Cards
File Size
Posted
Updated
1.843 MB
29 Sep, 2020 @ 2:31pm
7 Jan, 2023 @ 9:25am
11 Change Notes ( view )

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Escape the Dark Sector

Description
The Game of Deep Space Adventure

The second game in the Escape the Dark series, Escape the Dark Sector is a simple, sci-fi adventure game with a focus on atmosphere, storytelling and player cooperation – perfect for newcomers to tabletop gaming. It takes less than 5 minutes to set up, lasts around 45 minutes, and each mission is randomly generated so no two games are ever the same.

Playing as the beleaguered crew of an impounded starship, players find themselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, they will embark on a desperate mission to find their ship and blast their way home.

Along the way, the crew will have to overcome a variety of dangers, traps, and terrors. From cyborg guards and faulty replicators to killer alien organisms, with each challenge is represented by a large, beautifully illustrated chapter card.

As these immersive chapter cards are revealed one by one, the game takes on the form of a shared storybook experience, with the players making decisions about what to do each chapter before using a combination of tactical dice combat and timely use of item cards to complete them.

The goal of the game is to complete every chapter in the mission deck, and then defeat the final boss and recover your starship. To win, you must keep each member of the crew alive - if any player is killed the game ends immediately.

Also Included: The Official Escape the Dark Sector Soundtrack

Mission Pack 1: Twisted Tech
Discover the bizarre and disturbing technology of the far future, where sinister intentions and limitless possibilities collide...

Contains:
1 New Boss: Face-off against an evil uber-genius obsessed with neural implants
12 New Chapters: Four per act, exploring the stations tech-skewed terrors
10 New Items: Including deadly new weaponry and powerful new cybernetics
7 New Dice: Special new Ammo Dice to accompany the enhanced firepower on offer, plus a 'Tech die' - used to determine the effects of certain chapters and items, as well as bringing a new challenge to the final battle

New Mechanics: Tactical Drone Selection. During setup, choose which drone your crew will take on the mission. The 'Activate Drone' action now includes a choice of drone ability to trigger, and is no longer limited to merely healing.

Mission Pack 2: Mutant Syndrome
Exposed to cosmic radiation and mysterious alien substances, the bodies of many station denizens have begun to gruesomely distort - as have your own...

Contains:
1 New Boss: Encounter an advanced and powerful alpha-mutant.
12 New Chapters : Four per act, plagued by horrific mutant adversaries.
3 New Crew Members: Loyal alien specialists eager to join the mission.
8 New Item Cards: Gruesome crew-mutations, and powerful new cybernetics.
4 New Dice: Three new crew dice, plus a 'Mutation die' used to determine the effects of certain chapters and items, as well as bringing a new challenge to the final battle.

New Mechanic: Mutations! Crew Members can now fall prey to mutations during the mission, warping their bodies and bringing about both negative and positive effects.

Mission Pack 3: Quantum Rift
The very fabric of what you consider real is shattered as you hurtle through time and space - coming face to face with legendary dangers of the distant past...

Contains:
1 New Boss: Battle a creature who wields time itself as a weapon.
12 New Chapters: Four per act, including dangerous historical settings.
3 New Crew Members: Versatile alien friendlies, keen to do take up the fight.
8 New Item Cards: Quest Items, a new type of item card found only in specific time-travel chapters.
4 New Dice: Three crew dice, plus a 'Time die' - used to determine the effects of certain chapters and item cards, as well as bringing a new challenge to the final battle.

New Mechanic: Time Travel! With every turn of a chapter card, hold your breath as you risk plummeting through a rift in time, coming face to face with deadly threats from the distant past.

Collectors Box
An expansion in its own right, the Collector’s Box contains a wealth of new game content for Escape the Dark Sector while also providing stylish and practical storage for your entire collection.

Contains:
4 New Bosses: An array of powerful new foes, each unique and devious
3 New Start Cards: Each offering a choice about how to begin your mission
1 Mech Suit: A powerful, full-body contraption comprising 4 slot's worth of interlocking item cards. This awesome rig grants the wearer immense armour and firepower for a limited time, and at the expense of mobility and tactical flexibility
2 New Starting Weapons: Alien sidearms with variable-ammo functionality
4 Ammo Dice: To ensure you have enough on hand for the full arsenal the game offers
4 Health Trackers with Dials: A reusable alternative to the medical record pads
1 “Acting Captain” Card: Used to help keep track of who is leading the crew into each chapter

Also Included:
Death in Deep Space Book to read how painfully you and your crew die.
Mission Log Book to read info about how the prisoners got there and info on Bosses.

Like the game? Consider purchasing the physical copy at: https://www.themeborne.com/shop
(Credit for Kraken Table goes to Lily)
(Credit for Clean Counters goes to: GBee)
30 Comments
DragonCrystal  [author] 7 Jan, 2023 @ 9:26am 
@kuresk8r sorry about that, seems i had the "Lighting" up a tad bit high, lowered it now and the words are readable.
kuresk8r 6 Jan, 2023 @ 9:39pm 
Hey @DragonCrystal I cant read the chapter cards or the cybernetic implants! what am I doing wrong? I'm running highest settings too!
DragonCrystal  [author] 13 Sep, 2022 @ 5:12pm 
Thanks for the minor issues. Here's the list.
1. Even looking at the size with the LT. Cook ontop of the others, either Im blind or I dont see it smaller/larger than the others *shrugs*
2. The Dials for Tailor and Tanner are there, the Medical Record Dials have states of all 13 characters.
3. The "YOU" token is in the Collectors Box
Wixlar 13 Sep, 2022 @ 3:13pm 
Hello-

Looks Great!!!

Few minor issues...

1- LT Cook's Medical Record (with dial) is smaller than the others - resize.

2- No Medical Record (with dial) for Tailor and Tanner.

(Maybe place the Medical Record (with dial) on their Crew Card and when you place their Crew Card onto the Crew Terminal Playmat, then you can place their Medical Record (with dial) over the original Medical Record.

3- No 'YOU' token.

Cheers
ACKS 13 Sep, 2022 @ 11:17am 
LETS GO
My copy physically arrived yesterday. Awesome I can play here now as well
DragonCrystal  [author] 11 Sep, 2022 @ 6:42pm 
It is with great joy to inform you all that the MISSION EXPANSION PACKS HAVE FINALLY BEEN ADDED INTO THE MOD!
Sir Loin 3 Aug, 2022 @ 1:29pm 
You are a cool person. Keep it up
DragonCrystal  [author] 1 Aug, 2022 @ 10:35am 
I try.
ACKS 1 Aug, 2022 @ 10:34am 
thats awesome @DragonCrystal! Thanks for taking the time to keep these mods updated for the community
DragonCrystal  [author] 1 Aug, 2022 @ 10:32am 
@turi ip ip ip me too, just got in touch with them and I should be getting them this month, they gave me permission to upload it in September so keep your eyes peeled.