RimWorld

RimWorld

240 ratings
[HRK] Vanilla Expanded / Combat Extended - Toggleable patches & tweaks
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Mod, 1.4
File Size
Posted
Updated
3.759 MB
27 Sep, 2020 @ 4:38am
8 Jul, 2023 @ 3:47am
36 Change Notes ( view )

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[HRK] Vanilla Expanded / Combat Extended - Toggleable patches & tweaks

In 1 collection by Harkon
HARKON'S MISC MODS
15 items
Description
THIS IS NOT AN OFFICIAL CE ADD-ON.



[ko-fi.com]



WELCOME TO COMBAT EXTENDED - TOGGLEABLE PATCHES & TWEAKS!

This mod, as the name suggests, contains a collection of patches that can be turned or tweaked thanks to XML Extensions.

If you want to submit a tweak or a patch check the mod on GitHub and open a PR for it or send me a DM in discord.

GitHub Link: https://github.com/HarkonG/CE-Toggleable-patches-and-tweaks





Realistic Names

Duplicate gun disabler

Ammo stack size by Trik

Gunpowder research fix






Q: Can the mod be added to existing saves?
A: Yes.

Q: Can the mod be removed from existing saves?
A: Is never a good practice to remove mods from ongoing saves. That said, this mod is quite simple and you should be able to fully remove it if you do it properly.

[discord.gg]
Q: Where can I contact you for commissions, suggestions, etc?
A: If you want to commission some rimworld art or a mod I'm taking commissions, join my discord[discord.gg] for more info on how this works and send me a DM if you are interested to Harkon#9372. Do not add me on steam I won't accept friend requests from people I don't know.








Art and xml done by me, Harkon.

I do not claim any ownership of the sound files included in this mod.

Rimworld is owned by Tynan Sylvester.
CC BY-NC-ND 4.0 [creativecommons.org]

You may create patches or translation for this mod, as long as you do not re-upload artwork or code.

Do NOT upload this mod on other websites.


[discord.gg]
[discord.gg]
[ko-fi.com]

[www.paypal.com]
135 Comments
blue 5 Jul @ 7:36pm 
1.5???
UFR-Jeriko 1 May @ 5:48pm 
any plans for 1.5?
[VRG] Bawo 10 Mar @ 10:57pm 
is this possible to turn off that condition lowers the armor? coz having big colony with good gear equipped makes it insanely hard to keep them fit
Miso 12 Oct, 2023 @ 9:48am 
Btw your dependency XML Extensions has some unpleasant bugs and it looks unmaintained now. Would be possible to remove that dependency?
Daevinski 20 Sep, 2023 @ 4:28am 
I believe this mod needs an update. Some modules from VE were updated yesterday and now this mod is throwing an error on startup. :(
Xavier_Dare 22 Aug, 2023 @ 12:27pm 
any plans to update and add a patch for the vehicles mod?
Harkon  [author] 27 Jul, 2023 @ 3:21pm 
@Charm if you have CE guns it will do it regardless, if you are using gun nut core you have to disable it in its options as well and that is all I can think of.
Charm 27 Jul, 2023 @ 2:46pm 
I opened my save file and all the gun names were changed to the realistic option. I disabled the setting and restarted but the names are still realistic. Is there a way to fix this? I was going to put this in the discord but the invitation links seem to be expired.
Ted 19 Jul, 2023 @ 3:15pm 
Nice
Harkon  [author] 19 Jul, 2023 @ 2:54pm 
@Ted you should be able to use that mod again, pushed a fix a week ago