Space Engineers

Space Engineers

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Lernaea's Energy Cannons Vol 2 (Weaponcore)
   
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Type: Mod
Mod category: Block, Script
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120.786 MB
2020년 9월 22일 오후 10시 25분
2020년 9월 22일 오후 11시 14분
변경 사항 2개 ( 보기 )

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Lernaea's Energy Cannons Vol 2 (Weaponcore)

설명
Requires DarkStar's Weaponcore. Without all of his hard work on weaponcore, this mod would not be possible.

Volume 1 I wanted the vanilla feel. These are my take on what I would expect from Northrop Grumman / Lockheed Martin if they were to design energy weapons for space ships.

Adds 3 fixed dumbfire energy cannons and 6 energy turrets for small and large grid.

Cannons:
BF-101 Laser Cannon - Continuous wave energy cannon with 5 KM range and 6000 DPS for large grid, 3 KM range and 1200 DPS for small. 10% bonus to shields and 10% reduction to armor. Pinpoint accuracy but no splash damage.
BF-111 Plasma Cannon - Fires a fast moving projectile that explodes on impact. 8 KM range and 6000 DPS for large grid, 4.8 KM range and 1200 DPS for small. 10% bonus to non-armor blocks and 10% reduction to both shields and armor. Accurate long-range fixed artillery. The projectile travels at high speed, but it does have flight time. I'm hoping this offsets the strength of these.
BF-121 Plasma Repeater - Rapidly fires small projectiles that cause small explosions on impact. 2 KM range and 6000 DPS for large grid, 1.2 KM range and 1200 DPS for small. Fairly innaccurate but with the added splash damage, these shred through armor close in.

Turrets:
BT-301 Laser Cannon Turret - Continuous wave energy cannon turret with 5 KM range and 3000 DPS for large grid, 3 KM range and 600 DPS for small. 10% bonus to shields and 10% reduction to armor.
BT-311 Plasma Cannon Turret - Fires a fast moving projectile that explodes on impact. 8 KM range and 6000 DPS for large grid, 4.8 KM range and 1200 DPS for small. 10% bonus to non-armor blocks and 10% reduction to both shields and armor. These will not acquire targets within 1 KM (600 M for small). These are intended to be long range artillery turrets.
BT-321 Plasma Repeater Turret - Rapidly fires small projectiles that cause small explosions on impact. 2 KM range and 6000 DPS for large grid, 1.2 KM range and 1200 DPS for small.
BT-500 Series -Same variants as above, but with triple the barrels and DPS.

All emissives set to the color of the block. Just paint them to get the emissive color you want. You can use the battered armor skin set to 100% saturation and 7.5% value to get a nice matte gray box and keep the emissive colors. The scifi recolorable skin works to under 50% value and makes the box shiny black.

All ammo is available in 9 colors: red, blue, cyan, green, purple, orange, yellow, white, black. If you add these to a group you can add that group to your hotbar and cycle ammo to change colors. Colors change in the order listed above. I understand black doesn't make sense for lasers. I added it since I added the white. Call it void damage or whatever you want. RP how you choose.

All weapons require thrust components to build. I didn't feel like adding in custom components, but I wanted these to be geared more toward "endgame".

The sounds arent great for volume 2, just like volume 1. I don't really have the means to create decent sound effects, and I'm not going to pay for good ones for a hobby that I'm providing for free. If anyone is able to create custom sounds that fit these weapons I would be more than happy to add you as a contributor.

This is 99% custom built models that I made in my own style. I would love to hear what you guys think of them. I tried to add things that make sense, like the amplifiers on the fixed weapons and the heat pipes on all the barrels.


This workshop item cannot be redistributed without explicit permission.
This item is not authorized for posting on Steam, except under the Steam account named Lernaea or Qarannia.
인기 토론 모두 보기(1)
6
2023년 2월 15일 오후 3시 28분
Bug Reports
Lernaea
댓글 36
Galactic Gamer 2023년 2월 10일 오후 5시 28분 
Are you going to fix your mods?
arcticwolfmp8908 2022년 2월 4일 오후 9시 54분 
Is this and the other weapon mod by Lernaea ever going to be updated?
THE FORCE 2021년 5월 4일 오전 6시 42분 
looking forward to updates @Qarannia, Thanks Lernaea.
Lernaea  [작성자] 2021년 4월 26일 오후 3시 05분 
@Qarannia I sent you a friend request so we can work it out
Qarannia 2021년 4월 25일 오후 12시 33분 
@Lernaea I'd be interested in taking over this mod if you have quit SE for now. I was looking for some B5 type weaponry (I do mostly Star Trek mods) and your fixed cannons in particular caught my eye. I couldn't seem to find a way to DM you.
Lernaea  [작성자] 2021년 4월 16일 오전 11시 12분 
I'm done with SE for the time being. This was mostly a personal mod i made for fun, but I'm glad some of you were able to enjoy it. I won't be taking this down, but I also will not be updating it. If anyone wants to take over, shoot me a DM and we can talk it over.
Lernaea  [작성자] 2021년 4월 16일 오전 11시 12분 
Tal, the color is based on the ammo that is loaded. you need to create a group with the guns you want to change the color for, add that group to your hotbar and set it to cycle ammo. Keep hitting the hotkey until you get the color you want.
xTUx Death Lord 2021년 4월 6일 오후 9시 03분 
any plans on making these controllable ? (manual aim)
Tal 2021년 4월 2일 오후 10시 21분 
Good turrets with nice rotation angle and speed, but I can't change the color of the beams. It keeps being red no matter what color of the block is. (I used BT-501, BT-511, BT-301, BT-311) When placed in toolbar and pressed "cycle ammo" the color is changing though but I need different turrets with different colors for esthetic effect and it will be difficult to do manually in such way.


Also the turrets placement does not correctly support symmetry mode. In this mode symmetrical turrets look in the same direction as placed.
TheDiamondMan3 2021년 3월 25일 오전 8시 50분 
@spaj shouldnt you be able to see the range once you build them?