Sid Meier's Civilization V

Sid Meier's Civilization V

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Maori (Potatau Te Wherowhero)
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13.430 MB
22 Sep, 2020 @ 9:49pm
12 Mar, 2022 @ 11:48pm
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Maori (Potatau Te Wherowhero)

Description


MAORI (POTATAU TE WHEROWHERO)
Unique Trait: Kingiitanga
Free Settler on meeting a foreign Civilization for the first time and receive Settler Production in the Capital on subsequent new meetings. Newly founded cities start with any of the Capital's Culture-yielding Buildings.

Unique Unit: Toa
The Toa replaces the Longswordsman for the Maori under Potatau. Unlike the Longswordsman, the Toa is slightly weaker in combat. It is also unlocked at Chivalry instead of Steel and does not require Iron to be trained. The Toa earns 20% more XP from combat, making it especially effective at generating Great Generals. In addition, if a Toa begins its turn within 2 tiles of a foreign Settler Unit, it ignores terrain movement penalties and enemy Zone of Control for that turn. This ability can be carried forward with upgrades. This makes Toa adept at counteracting enemy settlements before they can be established.

Unique Building: Marae
The Marae is the unique Garden replacement for the Maori under Potatau. It increases the amount of Food a city stores after growth. Unlike the Garden, the Marae does not require a nearby river, and is unlocked at Civil Service, although it does require that the city first have a Shrine. It also costs no maintenance.
PATCHNOTES
  • v1
  • Initial release.
DISCLAIMER
Sid Meier's Civilization V, Sid Meier's Civilization VI, Sid Meier's Civilization Beyond Earth, Civ, Civilization, 2K Games, Firaxis Games, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc who do not sponsor, endorse or otherwise authorise these mods.

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2 Comments
Drunx 21 Apr, 2021 @ 1:05pm 
Im gonna guess this a culture/domiance; Fairly early-mid game civ aswell if anyone was wondering.
Drunx 21 Apr, 2021 @ 12:53pm 
Friggin, madlads :Gifting: