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Thanks for update.
"
scope:actor = {
is_dynast = yes
dynasty = scope:recipient.dynasty
}
"
Then this interaction option will be shown, but on the menu of any character without condition.
So I copied another piece of code from an original document of the game to substitude for the deleted, just in "00_courtier_and_guest_interactions.txt" that
"
scope:recipient = {
OR = {
is_courtier_of = scope:actor
is_pool_guest_of = scope:actor
}
"
To paste this piece in addition can have the same limit as which you author wanted functionally——I've tested a few times, and it looks working properly
Moreover, there seems to be some redundant code in the file and I think you might haven't deleted those, not on purpose, which may not be loaded or word in fact.