Rivals of Aether

Rivals of Aether

170 ratings
Sol Badguy
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544.104 KB
15 Sep, 2020 @ 12:12pm
29 Oct, 2020 @ 11:21am
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Sol Badguy

Description
This is the third patch to the NEW public build, so some things are subject to change! Thanks for downloading!

VIDEO GUIDE: https://youtu.be/6zcxyS-5j54
IMPORTANT SPREADSHEET: https://docs.google.com/spreadsheets/d/14I4W8HQgb8RaPmpjjOld_jVSbsdoihKl2LvLn2lgO5E/edit?usp=sharing

Features:
-A recreation of the Gatling system from Guilty Gear (a form of on-hit attack cancelling) gives him plenty of room for custom combo routes! (more information on this at the bottom of this text box)
--A selection of his alternate colors from GGXX (I can't make a character that doesn't follow the ROAACO)
---A lack of mixels! This is one of the more appreciated changes I'd imagine. In exchange, he does have a considerable lack of detail, so some actions of his may be hard to read.

Potential Plans (things I may not or may do):
-Voice clip RNG (I've worked on it before and have just about everything necessary to make it)

Specials:
[Gunflame] (Neutral Special)
-A traveling projectile that stops at the edges of surfaces!
--If used during a run, you keep some of your momentum!
---If you let go of B during startup, you do a fake-out, while holding B spawns the projectile! The fake-out has less endlag.
----Ground-only, but if you do it right before you land, it'll transition into the grounded one.

[Bandit Revolver] (Forward Special)
-A knee strike followed by a spinning kick that sends foes downwards!
--Hold special to use [Bandit Bringer], a stronger spike with a fiery punch!
---You go into pratfall if you don't hit anyone, so aim! (Bandit Bringer puts you in pratfall regardless.)

[Volcanic Viper] (Up Special)
-A two-hit flaming uppercut!
--Temporarily invulnerability on startup!
---Hold special at the top of his jump to send nearby foes plummetting down!

[Wild Throw] (Down Special)
-A difficult-to-hit command grab that leads to an untechable spike!
--Ground-only. He performs his air throw if used in midair, which can be a useful combo-ender.

Q: What is the "Gatling" system you brought up?
A: I suggest you take a look at the short spreadsheet I made, as it explains the system in detail, as well as having other useful information! It's at the top of the item description.
26 Comments
The Observer 18 Feb, 2023 @ 6:10pm 
maybe a dragon install?
Xion Toshiro 12 Oct, 2022 @ 5:39pm 
As an avid Guilty Gear player & Sol Badguy main, I seriously appreciate this
altra 20 Sep, 2022 @ 12:50pm 
as a sol main in AC+R tons of missed opportunities for special attacks, such as ground viper for down b instead of wild throw and making bandit revolver/bringer cancellable like zetterburn's down B
But its a very good mod! I know what workshop character im maining now!
VicAdward 23 Aug, 2022 @ 6:24am 
no air neutral special?🤨
pussyfeaster, esquire 2 Nov, 2021 @ 9:29pm 
Still in dev, or no? Since the 'underpowered' comment was pretty old.
Knifight 22 Oct, 2021 @ 8:29am 
Sick. I love it.
DEMIURGE#7770 16 Mar, 2021 @ 5:25pm 
please let sol kill earlier than 140
Josh The squash 4 Jan, 2021 @ 7:01pm 
its awesome that some one made this
Beardedyeti13 28 Dec, 2020 @ 6:13pm 
If not doing any third sprite stuff, can you just update the old versions sprite but keep this sprites flame effects, I actually like how the OG sprite looks, just this versions tweeks and flame affects would be nice
DEMIURGE#7770 8 Dec, 2020 @ 7:37am 
From what someone said earlier, I wouln't make sol any bigger. anyways i liked the way you incorporated gatling combos