Company of Heroes 2

Company of Heroes 2

92 ratings
(2 - 4) Circle Wall Winter
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Item Type: map
Maps: 2v2
Tags: MP
File Size
Posted
Updated
13.348 MB
15 Sep, 2020 @ 8:23am
20 Sep, 2020 @ 6:26am
2 Change Notes ( view )

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(2 - 4) Circle Wall Winter

In 1 collection by Invictus
Invictus Map Collection
13 items
Description
Thank you for downloading "(2 - 4) Circle Wall Winter'', if you haven't done that yet,
give it a try and let me know what you think of it!

Don't forget to rate the map, it means allot to me!


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Map Type:
- Comp stomp
- Port from Coh1
- 2v2 (1v1)
- Annihilation
- Victory Point Control

Adjustments:
- Map ported from Coh1 and I redid the central part of the map
- Made the map from summer weather to winter weather
- Replaced all the ''unavailable'' objects by relic with new objects (houses/trees/bushes/ruins)
- Added (Balanced) territory points
- Adjusted the spawning points (made more room for the US base...) & spawn bunkers
- Adjusted splats/splines/objects to make the map look more like winter

Weather type:
- Fall/Light snow
- Dusk
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12 Comments
Invictus  [author] 27 Dec, 2020 @ 8:56am 
Thankyou everyone, glad you are liking it!
Sparra75 27 Dec, 2020 @ 7:30am 
Great map dude, thank you.
Heimdall313 22 Oct, 2020 @ 11:49am 
yeah I've been having way too much fun on this map
Anonymous89 16 Oct, 2020 @ 8:04pm 
not bad
MurdocKing42 21 Sep, 2020 @ 12:31am 
xd
MurdocKing42 21 Sep, 2020 @ 12:30am 
xd
★ Lutin de Merle ! ★ 20 Sep, 2020 @ 8:32am 
THX !
Invictus  [author] 20 Sep, 2020 @ 6:32am 
Put in extra blockers, the windmill should be fine now. Also, the minimap was a little off so I adjusted that.
Invictus  [author] 20 Sep, 2020 @ 5:51am 
Thanks for the feedback guys. Could be my fault with the windmill, I made it a visual object but I did put block-markers there. I'll check it out
★ Lutin de Merle ! ★ 20 Sep, 2020 @ 1:18am 
Great map (as usual from U ) (^-^)
Good looking and fun and competitive...
Personnaly I regret the lack of usable houses for infiltration elite troops or commandos...
I got a unknown bug testing it vs AI... Don't know if it is about the map itself or because I'm using the 64 bits beta... AI build a bofore position idden inside the windmill by the right side base ... It was killing my units and I didn't realise it was inside the mill... (0_0)