ENDLESS™ Space 2

ENDLESS™ Space 2

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Unique Terraforming (Player Only version)
   
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2020 年 9 月 14 日 下午 3:52
3 月 26 日 下午 6:14
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Unique Terraforming (Player Only version)

描述
Description
The following are unlocked from the second turn
o Terraform to a unique planet
o Terraform from a unique planet to a normal planet
o Terraform from a faction planet to a normal planet.
o Vanilla terraforming technology

Previously, the Moduler mod was required, but now it is built in, so it is no longer necessary to load it separately.

Quest Choice
Right Side.
12 条留言
yutan  [作者] 4 月 12 日 下午 12:03 
I am confirming a condition that does not return from Sahar to Arid.
It seems that "<RemovedType>UniquePlanetSahar</RemovedType>" is not working.
yutan  [作者] 3 月 26 日 下午 6:30 
Updated
o The following are unlocked from the second turn
o Terraform to a unique planet
o Terraform from a unique planet to a normal planet (NEW)
o Terraform from a faction planet to a normal planet. (NEW)
o Vanilla terraforming technology

Previously, the Moduler mod was required, but now it is built in, so it is no longer necessary to load it separately.
There is no problem to load the Moduler MOD separately.

I played the test using Unfallen.
Avis 2022 年 8 月 13 日 上午 11:21 
@yutan
ty for info:spiffo:
yutan  [作者] 2022 年 8 月 12 日 下午 5:46 
@Avis
To answer your question, this mod does not require that mod.
yutan  [作者] 2022 年 8 月 12 日 下午 5:43 
@Avis
My mod named "Moduler MOD" applies only to the forces you are controlling.
yutan  [作者] 2022 年 8 月 12 日 下午 5:41 
@Avis
The following speaks as a single mode.

It only applies to the faction you are operating on.
this mod

applies to all factions.
that mod
Avis 2022 年 8 月 12 日 下午 1:00 
Is this mod work without "Unique Planet Terraform MOD"?
yutan  [作者] 2020 年 10 月 4 日 上午 3:14 
This mod and that mod is a one-way terraform.
Therefore, it won't be buggy with DLC2 in it.

On the other hand, "TerraformAway mod" can terraform infinitey, which causes it to freeze in DLC2.
This is due to the behemoth terraforming in DLC2.
Infinite loops of recursion can cause the system to stop, crash or black screen.

So there are two problems that need to be solved if we are to be able to terraform at will.
Two of them are AI runaway and DLC2 support.

I don't plan to do it myself.
If I were to make one, I would make a patch to remove behemoth terraforming.
yutan  [作者] 2020 年 10 月 4 日 上午 2:39 
@kaz088
Early in the development of that mod, it was possible to terraform from Unique Planet to a normal planet.
(that mod = https://steamproxy.net/sharedfiles/filedetails/?id=2117439150)

This caused AI Factions to run amok; Unique Planet and Normal Planet are separate specifications, so each terraform adds planet properties.
As a result, the runaway AI system had an industrial power of 100,000 and crashed the computer.
yutan  [作者] 2020 年 10 月 4 日 上午 2:14 
This mod is just a quest addition to that mod.
https://steamproxy.net/sharedfiles/filedetails/?id=2117439150

I am the author of both mods.