Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
@Kasper, That's a good idea, I may be able to do that with little effort.
I plan on overhauling the inputs and betting into a UI popup window that will clean up the center area so it does not become too cluttered. However, a lot of my free time has been dedicated to feeding my addiction.
The work around is just reloading the game.
I think the scripts are trying to execute on an object before it has fully loaded into the game. So if you reload, it works since the object already in the game.
If you want to try it yourself, I suggest following the installing Atom and the TTS plugin. See https://api.tabletopsimulator.com
At the moment, everything is is set to "not interactable" on load in the RaceTrack script. I was planning to make a button or something to turn it off for non scripters to mess around with the game objects. You will need to comment it out.