Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
@Kasper, That's a good idea, I may be able to do that with little effort.
I plan on overhauling the inputs and betting into a UI popup window that will clean up the center area so it does not become too cluttered. However, a lot of my free time has been dedicated to feeding my
The work around is just reloading the game.
I think the scripts are trying to execute on an object before it has fully loaded into the game. So if you reload, it works since the object already in the game.
If you want to try it yourself, I suggest following the installing Atom and the TTS plugin. See https://api.tabletopsimulator.com
At the moment, everything is is set to "not interactable" on load in the RaceTrack script. I was planning to make a button or something to turn it off for non scripters to mess around with the game objects. You will need to comment it out.