Total War: WARHAMMER II

Total War: WARHAMMER II

199 ratings
Respec Confederated Lords & Heroes
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Tags: mod, Campaign
File Size
Posted
Updated
37.691 KB
28 Aug, 2020 @ 9:07am
21 Jun, 2021 @ 9:45pm
5 Change Notes ( view )

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Respec Confederated Lords & Heroes

In 3 collections by FiftyTifty
FiftyTifty - Flavour & Mod Edits
22 items
Fourthy - Gameplay
60 items
BecauseTWW3Sucks
104 items
Description
The currently existing respec mods are either broken, have bugs, and/or don't work in multiplayer. So I went ahead and made one that covers all the bases.

It's very simple. When you confederate a faction, be it through diplomacy or some modded functionality, all the lords and heroes of the assimilated faction will have their skill distribution reset.

Update: Confederated dark elves should now have their Name Of Power removed.

Update: Credit to @Pie Lie for noticing my dummy trait wasn't completely hidden. Now it is. Big thanks to them.

Update: Fixed everything. You're welcome.

Update: Fixed removing default Bretonnia horses on confederation.

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I recommend looking through my collection of campaign enhancement mods, as they all bring some much needed dynamism to the game: https://steamproxy.net/sharedfiles/filedetails/?id=2101461335
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122 Comments
Layth36 25 Apr @ 8:36pm 
Tested this mod today on a Vortex game and it's still working. Careful though it's not save game compatible, if you use it mid-game your current lords and heroes will reset all their skills too, not just the new one.
Baum 22 Dec, 2022 @ 10:31am 
For Warhammer 3 please? :)
tancredquenelles 13 Sep, 2022 @ 5:51am 
Please make this mod for part 3!
st0815 26 Jul, 2022 @ 7:46am 
Is there a mod that can do this for your own lords & heroes as well?
Dukhat 25 Jul, 2022 @ 8:27am 
@lord julian, Just use this mod only when needed - save, load game up with the mod, do the thing, exit, disable the mod, continue playing
FiftyTifty  [author] 27 Apr, 2022 @ 12:40pm 
Yeah that will be because it got removed. I don't have much time lately, nor interest in TWW2, so eh.
lord julian 27 Apr, 2022 @ 11:27am 
First of all - great mod, really enjoying it.

But I've come across one problem. Tlaqua has the faction ability to have their skink heroes start with a terradon mount. The problem is somehow, as long as this mod is enabled the terradon mount can not be equipped for those heroes (which kinda sucks for tlaqua/tiktakto, since they are like a flying heavy faction)
FiftyTifty  [author] 14 Mar, 2022 @ 6:51am 
There aren't any hard incompatibilities. Your game won't crash.

But if they add/change mounts, the mount items will persist.
SrGnn 14 Mar, 2022 @ 6:40am 
Very great work!!!

Is this copatible with SFO Grimhammer?
Slice of Thanatoast 1 Feb, 2022 @ 9:32pm 
Does anybody know if this mod possible prevents confederated lords from respawning in multiplayer games? Friend is playing as Naggarond and Malus Darkblade was killed turn 7 and he hasn't come back after 40 turns.