Sid Meier's Civilization V

Sid Meier's Civilization V

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RetroA's Wonder Pack and Tweaks
   
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4.084 MB
25 Aug, 2020 @ 7:14pm
17 May, 2022 @ 7:12pm
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RetroA's Wonder Pack and Tweaks

In 2 collections by RetroA
RetroA's Buildings & Wonders
12 items
RetroA's Tweaks
14 items
Description
OVERVIEW
Adds 6 new World Wonders (Blythe Intaglios, Registan, St. Peter's Basilica, Panama Canal, Bletchley Park and Three Gorges Dam). Overhauls several existing wonders and makes smaller changes to a variety of others make them more location dependent or better fit the theme of their real world counterpart.

SPECIFICS
This mod adds the following World Wonders using cut art assets or those that appear in the official scenarios as well as custom splash screens.

- BLYTHE INTAGLIOS
- Tech: Philosophy
- +1 Culture
- 25% Culture and Gold tile discount in all cities
- +4 Culture upon discovering Flight
- City must not be on hills

- REGISTAN
- Tech: Astronomy
- +1 Culture
- +2 Scientist GPP
- Free Great Scientist
- +50% Science from Research Agreements
- Requires Rationalism (replaces Porcelain Tower in this aspect)

- ST. PETER'S BASILICA
- Tech: Acoustics
- +5 Faith
- Double religious pressure from the city
- 2 Great Art Slots
- Must be built in a Holy City

- PANAMA CANAL
- Tech: Steam Power
- +2 Engineer GPP
- +1 Gold on every tile next to river in the city
- +1 trade route
- +4 Gold for trade routes into the city (trade route owner gets +2 Gold)
- City must be on the coast and next to a river

- BLETCHLEY PARK
- Tech: Electronics
- +2 Scientist GPP
- Levels up all your spies by one rank (including those that appear afterwards)
- All units can see rival submarines (and any other modded unit that uses standard invisibility coding)

- THREE GORGES DAM
- Tech: Computers
- +2 Engineer GPP
- +5 Production for every Hydro Plant
- Free Hydro Plant in the every city
- City must be next to a river

Since some of new wonders take abilities from existing ones, the following wonders have been overhauled:

- ANGKOR WAT
- Now at Theology
- +1 Culture
- +1 Engineer GPP
- +2 Faith, Culture, Science and Gold for every religion with 1 follower in the city
- Free Temple in the city

- OXFORD UNIVERSITY
- Now a World Wonder
- +1 Culture
- +1 Scientist GPP
- +25% Great People generation in all cities
- Free Great Person of your choice
- Free University in the city

- LEANING TOWER OF PISA:
- +2 Culture
- +1 Engineer GPP
- +5% Tourism for each Social Policy tree started
- City must not be on hills

- PORCELAIN TOWER
- +1 Culture
- +1 Engineer GPP
- Provides a source of Porcelain
- Free Pagoda in the city

The following world and national wonders have had smaller changes:

- Alhambra - City must be on a hill
- Borobudur - Free Temple in the city
- Cristo Redentor - City must be next to a mountain
- Eiffel Tower - less happiness (4), free Broadcast Tower in the city, city must be working Iron
- Ironworks - provides +5 Iron
- Great Library - Now a National Wonder requiring a Library in all cities, loses +1 Scientist GPP
- Great Lighthouse - obsoletes at Electronics
- Kremlin - +12 City Strength
- Machu Picchu - +2 Culture instead of Faith
- Mausoleum of Halicarnassus - city must be working Marble or Stone
- National College - now at Education, requires a University in all cities
- National Visitor Centre – +1 Culture from all luxury resources worked in all cities, now costs the same as all other national wonders, no maintenance
- Notre Dame - less base happiness (8), free Cathedral in the city
- Parthenon - free Temple in the city, city must be built on a hill
- Red Fort - provides +1 Engineer GPP instead of Scientist
- Statue of Liberty - city must be on the coast
- Statue of Zeus - free Shrine in the city
- Stonehenge - free Monument in the city, obsoletes at Archaeology
- Temple of Artemis - free Shrine in the city, obsoletes at Industrialization
- Terracotta Army - +1 Culture for every Museum

To fit some of the wonder movements in the tech tree, the Garden building is now at Civil Service.

DESIGN NOTES
The last of my personal balancing packs that incorporates as many unique assets from the scenarios as possible (see my workshop for similar Civ, Unit and Building packs). Also incorporates some changes from my previous Wonder Requirements and Obsolescence mod, ironically making it obsolete itself. Some of the added wonders have been done by others before so you might want to seek them out if you're after a specific one. Back to making smaller mods that will add things without changing existing aspects.

OTHER NOTES
- Wonder and tech Civilopedia entries updated to reflect changes where appropriate.
Popular Discussions View All (1)
0
17 Apr, 2023 @ 8:00am
Not compatible with =Gaia's IGE=
tomek.orzechowski
9 Comments
tomek.orzechowski 17 Apr, 2023 @ 12:00pm 
I know neither this language nor the code, but...
before line 482 I have added:

if (iNumPoints ==nil) then iNumPoints = 0;
end

It works... ;)
tomek.orzechowski 17 Apr, 2023 @ 11:19am 
There is no problem with others. Only wit this mod I can see:

IGE couldn't start, probably because of another mod.
• Please report it on Steam with the error below and the mod name so that I can fix it quickly. @ line C: Users \tomek \Documents \ My Games \ Sid Meier's Civilization 5\MODS\=Gaia's IGE= (v
420)\IGE\ GAIA_Modified\ IGE_InfoToolTipInclude.lua: 482: attempt to compare number with nil
RetroA  [author] 17 Apr, 2023 @ 10:50am 
@tomek.orzechowski
Don't see how, I used IGE to help build and test this mod, sure it's not another mod causing issues?
tomek.orzechowski 17 Apr, 2023 @ 8:04am 
Aurore 16 Dec, 2020 @ 3:39pm 
You may be right about that. Having everything going perfectly together is always a challenge and the research for balance is one to easily give headaches.
RetroA  [author] 16 Dec, 2020 @ 3:27pm 
@Aurore
Thanks, I know people want the new stuff separately but at the end of day pretty much all these additions have been made previously by others in standalone mods and, like yourself, I make these for my own games so that they fit with my other mods. It's too time consuming to break everything down into separate mods, particularly as I feel existing elements need to be tweaked to balance them.
Aurore 16 Dec, 2020 @ 11:51am 
Yes I agree, I'm currently making something very similar but not modifying the original bonuses... Great idea though! And sadly, my version will only be compatible with my own main mod, since compatibility is something very hard to ensure otherwise.
Grinnen Baeritt 14 Oct, 2020 @ 3:42am 
As per Below, nice to see them without the changes to existing ones. Thanks in advance! :)
brometheus 30 Aug, 2020 @ 6:27pm 
Great mod, thanks for your work! Any chance you could release a version that only adds the new wonders, and not touches the originals?