Hearts of Iron IV

Hearts of Iron IV

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Thousand Week Reich
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2.892 GB
21 Aug, 2020 @ 1:28pm
16 Feb, 2023 @ 9:14am
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Thousand Week Reich

Description


"A Realistic Axis Victory Timeline…”

The year is 1952 - while the spectre of Nazi domination stands over a nightmarish Europe, the western powers led by the rising United States and the battered but not beaten United Kingdom rise to challenge the wavering German superpower. Since its victory at Dunkirk and the long and costly war against the Soviet Union, Germany’s cruel and nightmarish rule over Europe seems outwardly secure, but as Hitler grows old and ill, instability and rebellion threaten to shake this ‘New Order’ apart. At the same time, the ripples caused by the fall of Europe roll across the globe changing the course of history, with European colonial empires falling and a rising Chinese Republic eager to fill the vacuum left by a defeated Japan. though the memory of war lies fresh in the memories of everyone, the perverse status quo cannot hold for long…

Thousand Week Reich is an alternate history mod that attempts to bring a sense of grounded, gritty realism to the age-old trope of an Axis 'victory' in the Second World War. Originally based on a series of maps by AP246/Proximexo, the TWR mod aims to explore a more grounded and ‘realistic’ version of the trope of a victorious Nazi Germany. Enter the world of TWR in 1952 and fight to hold onto the disintegrating remains of German ‘New Order’ or rise up to the task of defeating the oppressor and liberating Europe from Nazi tyranny.



Current Features:
  • A full immersive alternate history world and timeline, with hundreds of flavour and worldbuilding
    events and many different routes for history to go down.
  • Finished Focus Trees and content for:
    • Germany, German colonies and puppets
    • Italy and its puppets Greece and Albania
    • China and Tibet
    • The 'Toronto Accord' powers of the United States, the United Kingdom and Canada
    • Quebec (if it gains independence)
    • The Soviet Union, Russian Republic and Russian warlord states
    • Finland
    • Sweden
    • Spain
    • Portugal
    • Japan
    • Korea
    • Mexico
    • Brazil
    • Venezuela
    • The French State and Free France
    • India
    • Syria and Iraq
    • Armenia
    • Serbia
    • Bulgaria
    • Croatia
    • Cyprus (if it gains independence)
    • Carpathian Ruthenia (if it gains independence)
    • Hungary
    • Romania
    • Slovenia
    • Slovakia
    *some minor nations will be subject to change in future updates
  • Minor content for some other countries eg. Egypt, Vietnam
  • Custom decisions and mechanics unique to many countries
  • Detailed internal politics for many countries, including 9 ideologies, a government type system and economic development level system
  • New custom GUI
  • Custom Cold War era tech tree based on the tree kindly given by the Minutes to Midnight team,
  • GDP Interface
  • UN Mechanic



Our Community
Reddit View our subreddit at r/TWRMod
Discord Join our rapidly growing discord community here[discord.com]
To view the original maps and timeline on which this mod is based, view them on reddit or
alternatehistory.com with the links below:

https://www.alternatehistory.com/forum/threads/thousand-week-reich-a-realistic-nazi-victory-scenario.444582/
https://www.reddit.com/r/AP246/comments/7ch604/the_thousandweek_reich_a_realistic_nazi_victory/

Play our official music mod here: https://steamproxy.net/sharedfiles/filedetails/?id=2213677642

Credits
All developers and contributors:
proximexo (AP246), 422, ALoyalSubjectofKarlHabsburg, Agatha, Alec, Alexvox, Ame, Ammonia World, Anni, Aquila, Ariandel, Arser, Aru, Batsy, Boomer, Brammeke, Bread!, BritGuy, Cheeti, Clem, Cynical Fish, DTConFire, DanixTheGreat, Dean, Decommissioned, Diamant, DuoDex, Dönis.midi, Eddie, Edouard_Saladier, Erwin, Essexia, Filippos, FirstConsulOfFrance, Globus, Goulashnikov, Gre, GreekSpy, GreyShadow, Hakurei Reimu, HansTheColorizer, Hastur, Hepburn, Hetmanivna, Heusmann, Hulk Hogan Witchfinder, Indyclone77, Isoroku Yamamoto, Israel, Jopol, Josh the kool man, Koopatejas, LZeroOne, Legochiel, Lonard55, LuxLoser, M&M, Mao, Metooxas the Wide, Miiron, Miralisque, MisterJay, Mystical Horseradish, Narwhalo, Natt, Nuclear Gandhi, NukeGaming, Pequod, Princess Crystal, Qadir, Revo, Robert of Flanders, Rohburo Sakai, Romanian, Roniius, SANS UNDERTALE, Scarecroww, Shibboleth98, Sino, Spyeter, Squidward, StalloneisminOneCountry, StudBeefpile, Styrm, SunZi, Sveti Stelko, Swoozle, Tasselled_Wobbegong, Taymurr, The Bismarck, The Irredentista, TheCanadianLizard, TheCrusaderKing, TheEmperor256, ThiccyTut, Trains, Troiya, UnionYankee, UnneededHere, Valkata, Vapor, VectorFour, Welsh, WilliamPritchard, YOY, Ybarra, bread, cha_rless, chrisxzrs, doodleSM, foofix, foxide, goodguy, greenette, grestin, higuys, joshyflip, juulius hominem, kabajec, knowyourhistory, mupperred, baron, rooinmahmood, saint-tea, thomas05t, tosti-met-ham, totalstgamer

Special Thanks:
To all the devs, but in particular some who have stuck around for a long time and helped significantly, especially those like Agatha, Greekspy, Ammonia World etc.

To the Darkest Hour team, and especially AlgerianGeneral, for their help during development and sharing of gfx assets
View their mod here: https://steamproxy.net/sharedfiles/filedetails/?id=971584366

To the Minutes to Midnight team for kindly allowing other mods to use their tech tree as a base
View their mod here: https://steamproxy.net/sharedfiles/filedetails/?id=1206484589&searchtext=

To the Kaiserreich team, for their shared assets in the coop including a peace treaty system:
View their mod here: https://steamproxy.net/sharedfiles/filedetails/?id=1521695605

To Miralisque for special help on technical issues.
See their mod here: https://steamproxy.net/sharedfiles/filedetails/?id=2150229170

To Yard1 for our unit limiter script and other help

To The_Spot_Optimization_Mod for technical help with lag reduction

To the HOI4 Modding Coop and to the HOI4 Modding Plaza, both of which TWR is a member: Discord Link[discord.gg]

And to our great community for all their support!!!
Popular Discussions View All (213)
9
4 May @ 1:45am
My map is broken
ZsHs
8
4 May @ 1:46am
My map has broken LOL
Snufkin
14
21 May @ 10:05am
Thousand week reich update announcement backgorund.
Red Green Gigachad
3,114 Comments
Better_Assumption 44 minutes ago 
Now atleast
Better_Assumption 1 hour ago 
And no nazi Germany cant fall into a civil war but Im to tired to further explain why
Better_Assumption 1 hour ago 
@ivruge100118 Sort of true but the American population was already against the war when it started so if Japan was not preoqiupied with failliures like the burma campaign against the Uk they might be able to win enough batles to make the war just to unpopular to kee fighting.
ivruge100118 1 hour ago 
and nazi germany can fall into a civil war with a big chance but im too lazy to say why i think that right now
ivruge100118 1 hour ago 
if the us is determined to achieve total victory against japan then there is nothing stoping it
Better_Assumption 2 hours ago 
Also if the British navy was destroyed in the north africa campign or op Felix then sea lion would definatly succed
Better_Assumption 2 hours ago 
@pneumothorax well lets start of with the fact that the German civil war is completly unrealistic, No 20th century great power would fall into a civil war just because One leader died it dint happen i china it dint happen in the ussr it dint even happen in Francoist spain. Secondly While Japan would most likley lose there is no way in hell they would lose this badley without a war with the soviets and the uk.
Pneumothorax 3 hours ago 
axis victory scenario*
Pneumothorax 3 hours ago 
@Better_Assumption what would a more accurate axis scenario look like? still more realistic than TNO imo since i don't think sea lion could have been successful
Better_Assumption 3 hours ago 
What are You talking about? Its not realistic atall,