Space Engineers

Space Engineers

42 évaluations
F/A-18F Super Hornet (Functional Missiles)
   
Récompenser
Ajouter aux favoris
Favoris
Retirer des favoris
Type: Blueprint
Mots-clés : small_grid, other_blueprint
Taille du fichier
Publié le
2.901 MB
16 aout 2020 à 19h14
1 note de changement ( voir )

S'abonner pour télécharger
F/A-18F Super Hornet (Functional Missiles)

Dans 1 collection faite par CrimsonAdder
Nick's Replicas
10 objets
Description
*IMPORTANT NOTE- LOOK AT TOOLBAR GUIDE FOR CORRECT OPERATION*
*IMPORTANT NOTE 2- YOU WILL NEED AT LEAST 40 LARGE GRID BLOCKS RUNWAY FOR TAKEOFF ROLL*

The F/A-18F Super Hornet is a tandem-seat, twin-engine CATOBAR multirole fighter. Modified from the famous McDonnell Douglas F/A-18 Hornet, it makes up the fighter backbone of the U.S. Navy. The Super Hornet features low radar cross section design, strike capability, and high manueverability. Over 600 F/A-18 Super Hornets of all types have been manufactured, and are in service with Australia and the United States.

This replica is painted as the flag aircraft of VAQ-131 Lancers Electronic Attack squadron, which is an EA-18G Growler. It is armed with 4x AIM-120 AMRAAM homing missiles, and 2x Mk 82 free-fall bombs. It features realistic (well, about as close as you can get to "realistic" in SE) aerodynamic performance and thrust-weight ratio.

Thanks to Alec/KDY, it also has a system that extends airbrakes, reverse thrust, and parachutes automatically for landing.

TOOLBAR-
1- Fire Missile (need target lock for fire-and-forget guidance)
2- Drop Bomb
3- Fold/Unfold Wings
4- Raise/Lower Landing Gear
5- Airbrake Open/Closed
6- Reverse Thrust On/Off
7- Parachute Open/Closed
8- Nav Lights On/Off
9- Antenna On/Off

TO TAKE OFF:
1. Taxi to takeoff position.
2. Turn off reverse thrust (6)
3. (If open) Close drag chute (7)
3. Increase to maximum thrust and pull up.
4. Retract landing gear (4)

30 commentaires
doom_to_you 12 mars 2022 à 17h36 
I am having trouble spawning this in in creative - I am fairly certain I have all the mods installed in the world I am attempting it in, but when I hit "paste" I get that loading circle, then nothing
Reverend Revenant 10 sept. 2020 à 18h13 
IDFK probably I tried to avoid them
CrimsonAdder  [créateur] 10 sept. 2020 à 8h51 
Ah, are fighter squadrons treated like sports teams on carriers lol
Reverend Revenant 9 sept. 2020 à 18h01 
I only say tophatters are better cause they're attached to my ship but I really don't like air dept. But thanks for the links
CrimsonAdder  [créateur] 8 sept. 2020 à 18h26 
if you're lookin for a CVN on the workshop i'd recommend this one which is pretty nice https://steamproxy.net/sharedfiles/filedetails/?id=2222884578
CrimsonAdder  [créateur] 8 sept. 2020 à 18h19 
the CVN is made by KDY/Alec and probably won't be released, but a little birdie told me that PrimoSuperT is making a Nimitz (CVN-71) and that'll be out soon ;)
CrimsonAdder  [créateur] 8 sept. 2020 à 18h18 
VFA-14 is cool lol, (the F-14 is the famous VFA-103 which has similar black colors), but this plane is actually based off of this (https://pbs.twimg.com/media/EGQdCZeVAAA48h1.jpg) which is a scheme my friend designed for the USN and they put on their plane
Reverend Revenant 8 sept. 2020 à 17h33 
Did you build a CVN or is that off the workshop?
Reverend Revenant 8 sept. 2020 à 17h32 
Tophatters are way better (VFA-14)
But that is a badass and high quality build
CrimsonAdder  [créateur] 8 sept. 2020 à 16h44 
That link takes me back to this page lol, but if you mean the arrestor wire mod I'll be testing that out with my upcoming F-14, and if it works, updating this one to use it as well