Space Engineers

Space Engineers

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Nanite Control Facility v2.2(10) - Automated Construction
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Type: Mod
Mod category: Block, Script, Other
Bestandsgrootte
Geplaatst op
Bijgewerkt op
75.525 MB
22 jan 2014 om 19:52
16 okt om 12:13
61 wijzigingsnotities (weergeven)

Abonneren om te downloaden
Nanite Control Facility v2.2(10) - Automated Construction

Omschrijving
Nanite Construction System V2.2! Automated floating object cleanup, mining, welding, and grinding. So you're free to do other things!


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Guide for Nanites - https://steamproxy.net/sharedfiles/filedetails/?id=1479842668
====================================================



==================================================================
Automated Beam Drill - This mod modifies the base functionality of all ore detectors in the game, forcing modded ore detector blocks, like the ones we use, to abide by his code. This is something that only the mod author of Automated Beam Drills can fix. https://steamproxy.net/sharedfiles/filedetails/?id=681276386
==================================================================

For factory to work properly there needs to be a control/pilot seat on the same grid.

If anyone has this bug(placing beacons on salvage and they get shot), make sure the nanite factory is loaded BEFORE the WeaponCore mod!

Important Info to help us fix bugs!

Many mods/scripts, especially those that modify:

- battery
- ore detector
- ship welders
- power usage
- inventory management

can cause undesired results, given the enormous scope of this mod.

***Before submitting a bug report, PLEASE try to recreate the bug in a world where Nanite Construction Facility is the only mod. ***

There are thousands of crazy and non-maintained mods for Space Engineers that simply cannot be accounted for.
Thank you.


========================================================================================
Bug reports must include the information that appears when you type /nanite debug. PLEASE include a pastebin link to your spaceengineers.log AND your NaniteConstructionSystem.log (if hosting/singleplayer) or your report will be ignored. I'm gong to need all of this information anyway, and I can't really help fix these bugs reliably without it.

spaceengineers.log location: %appdata%/roaming/SpaceEngineers/SpaceEngineers.log
Nanite log location singpleplayer or hosted: %appdata%/roaming/SpaceEngineers/Saves/[steamid]/[savename]/storage/[mod name and number]/NaniteConstructionSystem.log
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Overview

This is large ship block that creates and controls specialized nanites. These nanites can be programmed to perform different actions that can aid a ship and player in various ways. This includes: construction, repair, deconstruction, projection building and floating object cleanup. The default factory allows a limited amount of each function, but can be expanded with attachable upgrades. The factory will use the conveyor system in order to draw or deposit supplies for it's various functions. Nanites do not require components themselves, but do require a lot of power to function.


Original Modder Team
Modeling - Nukeguard
Functionality and Animation - tyrsis

Current Modder Team
BookBurner -- Scripts
nukeguard - Models

Other contributors
Splen -- Scripts
Fank -- Scripts
MrValiant -- Scripts
stefan2200 -- Scripts
M0dEx -- Scripts

If there are issues, try **Delete the old mod file in mods directory %appdata%\Roaming\SpaceEngineers\Mods\219757726.sbm(this is unlikely there if you are new to this mod), it may have downloaded update incorrectly. And also delete the mod id folder in *Steam\steamapps\workshop\content\244850\ delete this folder = 219757726 redownload and try it again.

My Discord Server - Ntech Mods[discord.gg]
Populaire discussies Alles weergeven (25)
192
15 uur geleden
BELANGRIJK: Bugs and Issues
nukeguard
108
13 jul om 19:03
BELANGRIJK: Questions
nukeguard
24
9 sep om 9:48
Nanite Control Facility never stops scanning
Anubis
2.780 opmerkingen
Crisenpuer 25 okt om 8:53 
I love this mod. Thanks for maintaining it :selike:
nukeguard  [auteur] 24 okt om 19:09 
Glad you like the model scott.lidstone
nukeguard  [auteur] 24 okt om 19:09 
no way to add more, there are only 8 upgrade ports
scott.lidstone 24 okt om 9:15 
I really dig the model on this by the way.
The Order 23 okt om 16:09 
Hey love the mod, is there any way to add more than 8 upgrades to the control facility?
Dozz 22 okt om 6:53 
unless im crazy, there is basically a module that adds drones for everything, bar projection.... 4 y?
nukeguard  [auteur] 21 okt om 14:38 
performance reasons for servers, it's 20m
Psycho 21 okt om 11:20 
Is there a way to increase the radius of the mining beacon?
Seems pretty small
DanTheYeen 20 okt om 14:30 
Would it be possible to have nanites open Temporary Containers like they do with bodies?
nukeguard  [auteur] 19 okt om 6:17 
Seems like you have mod conflicts going on, otherwise this would happen to everyone.