Arma 3
165 ratings
[discontinued] Antistasi - Virolahti - Community Version
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Persistent
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
10.169 MB
26 Jul, 2020 @ 6:25am
18 Sep, 2022 @ 7:03am
13 Change Notes ( view )

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[discontinued] Antistasi - Virolahti - Community Version

Description
DISCLAIMER - THIS MISSION IS DISCONTINUED - CHANGE OVER TO THE ANTISTASI MOD

We finally have published the Antistasi Mod!
The Antistasi Mod is fully backwards compatible, offers the ability to have multiple campaigns, a faction selector, new maps and new compatible mods like CUP and Unsung.
Check out the Antistasi Mod, subscribe to it and enjoy!!




This mod is based on Barbolanis Antistasi version 1.4.0.1 and was further developed and improved by the Dev Team of the Official Antistasi Community

Features:

- Playable in MP and persistent open server MP.
- Capture an island in a war against either one or two enemies at the same time, which might even fight each other.
- Dynamic agression system which is changing enemy reactions based on your actions. The system is influenced by basically everything you do like kills, completing missions, taking flags and even shooting civilians and POWs. So take care regarding what you do and who you kill!
- Persistant war in all aspects, destruction stays the same way as well as your vehicles and garrisons.
- Compatible with not only the original Arma 3 maps but also others from the steam workshop like Anizay and Chernarus. More to follow!
- Advanced AI system, the enemy and your friends will heal wounded or downed units, cover themselves and use multiple other tactics to win against their foes.
- Currently 15 different side missions: Assassination, Logistics, Destroy Assets, Rescue POWS, Conquer Missions with a wide variety for each type.
- Possibility of Undercovered approaches - utilize that to position yourself for the perfect attack.
- Persistent Stat Save System: You won't lose game or server progress upon a game update.
- Enhanced AI Squadmate control.
- AI friendlies and enemy can drag/carry and heal injured soldiers, not working with ACE3 mod.
- AI Garrisons that use static weapon you add.
- Supports up to 3 Headless Clients.
- Integrated Mods: TFAR, ACRE, RHS: AFRF, USAF and GREF, 3CB, GRAD Trenches, ACE or, to keep the unique features of AI that would be disabled with ACE medical system: ACE no medical. None of them mandatory.


If you enjoyed, please vote this mission. The more players, the more ideas to share and develop, less bugs etc.

Official Website: https://antistasi.de/
Official Discord: https://discord.gg/TYDwCRKnKX
Official Twitter: https://twitter.com/AntistasiO
Official GitHub: https://github.com/official-antistasi-community/A3-Antistasi/releases/latest

Please feel free to join our community, report bugs, ask questions or just join us on our server!

Thank you Barbolani for creating the wonderful mission this is based on!

Also a big THANK YOU to all the guys of the Dev-Team!
Including but not limited to Bob Murphy, Cipher, Digital, Doommetal, Frostsbite, GodlikeHobbit, Håkon, John Jordan, Launchman, Lazejun, Meerkat, Mocksybren, Poweredbypot, Sebastian, Spoffy, Tad/Toakan and Wurzel0701.
Another big THANK YOU to all the testers within our community as well as the Cinder Community for helping us out by testing work in progress!

We also would like to thank our partner Armahosts[www.armahosts.com] for the nice servers we have and especially for the awesome support we get. Thank you!
125 Comments
[Meerkat] 19 Nov, 2022 @ 6:19am 
@Newton, Not at the current time. This is due to WW2 mods not containing vehicle types that the mission currently relies on. (mostly helicopters)
Newton 19 Nov, 2022 @ 2:06am 
Can i select WW2 Factions?
Vlash 29 Jul, 2022 @ 5:12am 
At the moment yes, but it involves unpacking the mission PBO and editing some lines in the selector.sqf file. Should be something better made and used in game for the next version iirc
NotaKing 29 Jul, 2022 @ 4:37am 
Is there a way to fight different factions? I haven't found the option to do so
BestTrap 15 Jul, 2022 @ 11:19am 
Did the factions change from US to LDF on purpose or we fucked up something?
Vlash 10 Apr, 2022 @ 11:05am 
If it says radios not enable on the server, it tends to be correct. Can't really tell without seeing your server. You'll need to look at the server RPT to know more. Or if you don't know what you're doing hop onto discord and get help from the Arma guys. We might be able to help on the Antistasi discord but no promises
Slayers 10 Apr, 2022 @ 10:57am 
Everything in this mission works great however when hosting on a dedicated server myself and some friends keep getting an error that says “tfar radios not enabled on server” or something similar to that. Iv checked the command like and it looks fine. Anyone have a fix or maybe something with the mission?
[Meerkat] 3 Apr, 2022 @ 11:15am 
@Cooper K. | 3C-370

Short answer, there can only be one blufor and one opfor force.

Long answer, you could theoretically create a template to mix gear from different factions however the most separation you could achieve would be between the different tiers of troops (police, militia, regular sodiers, and SF) trying to mix both US and BAF troops at the regular army tier would result in squads of mixed US and BAF equipment.
Cooper 3 Apr, 2022 @ 11:05am 
Is there a way to have USAF, BAF, and AFRF all in the same map or is only allowed 1 BLUFOR and 1 OPFOR?
[Meerkat] 17 Mar, 2022 @ 6:05am 
@Perfeckdark, The repair vehicle should look like a recovery version of the US truck, or a metal bodied Gaz-66 for the AFRF