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[TTT2] Vigilante [ROLE]
   
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Content Type: Addon
Addon Type: ServerContent
Addon Tags: Fun, Roleplay
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361.981 KB
20 iul. 2020 la 14:02
1 dec. 2021 la 19:35
15 notițe privind schimbările ( vizionare )

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[TTT2] Vigilante [ROLE]

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Descriere
Someone needs to step up and clean the filth from the streets and protect the innocent.

Requires TTT2 in order to use this role. A list of all currently available roles can be found here

Source: https://github.com/ZacharyHinds/ttt2-role-vig





The Vigilante is a Detective role. Every time you kill a traitor (or enemy neutral role), you increase your damage multiplier. If you kill innocents (or players who are on your team) then your damage multiplier decreases.





Normal Role Convars (also found in F1 Menu):
# enable or disable this role ttt_vigilante_enabled [0/1] (default: 1) # the percentage of players that are spawned as this role ttt_vigilante_pct [0.0..1.0] (default 0.15) # the limit of players that spawn as this role each round, this overwrites the percentage ttt_vigilante_max [0.0..n] (default: 1) # the probility each round of this role being spawned at all ttt_vigilante_random [0..100] (default: 33) # the amount of players needed for this role to spawn ttt_vigilante_min_players: [0..n] (default: 6)

Vigilante Convars (also found in F1 Menu):
# how much armor the Vigilante gets ttt2_vig_armor [0..n] (default: 30) # whether or not the Vigilante receives an alert when they kill someone ttt2_vig_msg [0 or 1] (default 1) # amount multiplier increases per enemy kill ttt2_vig_enemy_kill_bonus [0.0..n.n] (default 0.2) # amount multiplier decreases per innocent/ally kill ttt2_vig_team_kill_penalty [0.0..n.n] (default 0.1) # maximum damage multiplier ttt2_vig_max_multiplier [0.0..n.n] (default 2.0) # minimum damage multiplier ttt2_vig_min_multiplier [0.0..n.n] (default 0.5)


--
Credits:
Wasted: creator of this role addon and the icon
5 comentarii
|UGA|PatPeter 9 sept. 2021 la 23:37 
I created a master configuration file for all of the TTT roles in the first 3 pages of the Workshop search: https://gist.github.com/PatPeter/70b1c090d8c8c311d99632dca76ec513
Wasted  [autor] 7 aug. 2021 la 19:29 
@You thanks for the encouragement!
You 23 iul. 2021 la 8:25 
It works splendidly! Thanks for this role and the others you've made, we're havin' lots of fun with them. :)
Wasted  [autor] 8 iul. 2021 la 15:47 
@You I pushed an update that should fix the problem, let me know if it works for you and thank you for catching what should've been an obvious bug
You 8 iul. 2021 la 6:40 
Tested this with bots. I am repeatedly seeing the "You killed an innocent!" popup and receiving the damage penalty when a traitor is killed. This happens for both natural spawning traitors and forced traitors; it also does this for all the other non-innocent team roles too.