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Gotta say well done!
I hope you decide to roll it all into one mod (easier to subscribe :D) and edit the spawnrate/areas. This is definitely a cool set of mods.
Thanks for your hard work. And for sharing the fruits of your boredom :)
Also I don't like the idea of intentionally rare creatures like Fire Gleaps or Albino Poptops suddenly being common. I mean the point is they are rare. Makes it more exciting to catch them in capture pods. (I'm a collector kind of guy)
Though, that being said, I do kind of like the idea of Fire Gleaps showing up more near the core of planets... now I'm torn... lol
pretty impressive work though. gj
I don't mind the prevalence of vanilla mobs as are.
Though I think your additions are pretty cool, what I think it'd be even cooler is if your creations were biome+planet type specific, with varying spawn rates dependent.
For example you could make Ice Gleaps common on cold and icy worlds, less common but still somewhat prevalent in ice cavern mini biomes and alpine biomes on whatever random worlds, and then occasional in say places like forest worlds all over simply because they get snowy weather there.
They don't glow like the fire Gleaps, they are just really visible in the darkness.
(Like the Glow Squid lol)