Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
c_hands requires all models and animations to be updated. Simulated means I used code to *simulate* it wherever possible. Feel free to spend weeks of your free time to update all models and animations and submit a PR on github to get them added. Additionally, a lot of original models have issues. M9kR fixes those issues in code.
Originally, M9kR was not meant to be released to the public. A lot of design-choices reflect that as they were made to fit my own needs for my server. I've spent extra time to add singleplayer support and changed a lot of things to appease the mass.
Understand that I get absolutely nothing from any of this. This project is open-source and I encourage people to contribute. If you know how to, feel free to invest your free time to make M9kR even better.
I believe M9kR is a massive improvement over the original. But it can be better than it currently is. Some of the improvements it needs are beyond my capabilities