XCOM 2
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[WOTC] Resident Evil 6: BSAA Soldiers (Edonia)
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41.824 MB
17 Jul, 2020 @ 6:32pm
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[WOTC] Resident Evil 6: BSAA Soldiers (Edonia)

Description
DISCLAIMER: This mod adds custom heads - you must have X2WOTCCommunityHighlander installed when using Mods with custom heads!

Quote:
"Listen up: in the B.S.A.A. our job is to rid the world of Bioterrorism, and the only way we're gonna do that is by sticking together. Now, each and every one of you rookies may be ready to die for our cause, but it's my job to make sure we all get through this alive. No one gets left behind, not on my watch."

Meet XCom's Newest Reinforcements.

The fight to free the world from the clutches of Advent and their cruel acts of Bioterrorism grows dire - but XCom's Finest don't have to fight alone! Chris Redfield has made the call, and the B.S.A.A. is ready to take on whatever nightmares the Elders may throw at them.

Features:
  • Default BSAA Edonia gear -- Male Only -- you may find these under names like "BSAA Soldier Torso (RE6)"

  • Tintable BSAA Edonia gear--featuring color options for the shirt, shoulder pads, and helmets. (Shirt = Primary Armor Color, Shoulder pads = Secondary Armor Color). You may find these under names like "BSAA Soldier Torso Tinted (RE6)"

  • BSAA Balaclava Head* + Finn Macauley Heads, perfectly sized to fit each BSAA Helmet. (* The Balaclava Head is not meant to be equipped without said helmets.)

  • 3 BSAA Helmet Variants + 3 Colorable versions of those variants! You may find these under names like "BSAA Soldier Helmet A Tinted (RE6)." Variant C Tinted's Visor color is also determined by the Secondary color!
Check out my other Mod(s):
Resident Evil 3: Remake Jill Valentine S.T.A.R.S.

Resident Evil 6: Chris Redfield BSAA (Edonia)

Resident Evil 5: Jill Valentine BSAA

Resident Evil 5: Sheva Alomar BSAA

Resident Evil 5: Albert Wesker (Midnight)

Resident Evil 5: Albert Wesker (STARS)



Want to Support Me?
If you are feeling generous, you can support me with small donations on my paypal. [paypal.me] It is appreciated, but by no means necessary!


WHAT'S NEXT?
A few more Resident Evil characters are currently in the works, along with potential facial weights for my STARS Jill Mod, a familiar weapon, and - if all goes well - a special enemy!

Credits & Special Thanks:

ALL CONTENT BELONGS TO THEIR ORIGINAL AUTHOR(S)/OWNER(S). ALL RIGHTS RESERVED.

Capcom for developing and publishing Resident Evil 6 and all its assets!

Adngel's renderings[www.deviantart.com] of the BSAA Soldier!

Snakeyboy's Resident Evil 3 Font[www.deviantart.com], which is featured as part of the Mod Preview picture! Please show him your support - it's incredible!







31 Comments
GameNerd111 29 Jul @ 5:23am 
Can we pleaseeeeee get the Assault Rifle for Special Tactics from re 6 ? Even just the AR I would be happy with
TryToDieHappy 26 Jul, 2021 @ 12:32pm 
@NerevarRising97 is there a small chance to add this option?
NerevarRising97  [author] 26 Jul, 2021 @ 12:10pm 
@TryToDieHappy doesn't look like it, sorry - it's been a long time since I worked on this.
TryToDieHappy 26 Jul, 2021 @ 11:37am 
is there a tinted pants option anywhere?
Nekavandre 19 Jul, 2021 @ 2:29pm 
@NerevarRising97 Thank you for replying. I appreciate it.
NerevarRising97  [author] 19 Jul, 2021 @ 12:43pm 
@Castial it is part of the texture & will not change.
Nekavandre 19 Jul, 2021 @ 3:23am 
Does the flag on the shoulder armor pads change or is that part of the texture? Regardless thanks for your work! Huge RE fan here and a fan of your work.
General Müller 3 May, 2021 @ 9:50am 
:(
NerevarRising97  [author] 3 May, 2021 @ 9:50am 
@General Müller Nope, sorry.
General Müller 3 May, 2021 @ 7:03am 
Normal* sorry.