Space Engineers

Space Engineers

48 lượt đánh giá
Gyroscope +100000% (MultiLang+27)
   
Giải thưởng
Yêu thích
Đã yêu thích
Bỏ thích
Type: Mod
Mod category: Block, Other
Kích cỡ file
Đã đăng
Đã cập nhật
540.095 KB
13 Thg07, 2020 @ 7:12am
14 Thg09, 2022 @ 12:11pm
12 ghi chú thay đổi ( xem )

Đăng ký để tải xuống
Gyroscope +100000% (MultiLang+27)

Mô tả
This adds a new Gyroscope with 100000% more POWER!

Ressource, and Power its same in my other mod (+1000%).


2022-02-19 Update:
Targeting Group added
Progression added
New icon
Removed all components, make it to default and add a new component module for building

Multilanguage now! In 27 Languages available!! 😄
28 bình luận
Neratex 22 Thg07 @ 7:14am 
I am trying to move a ship with a mass of 582.000.000, this mod is a godsend! thank you.
Prof.Liebstrumpf  [tác giả] 14 Thg07 @ 1:51am 
And next build is a Halo Ring around the planet ^^
only1tiberious 14 Thg07 @ 1:46am 
not exactly, I could do a 1:1 executor but I'm not necessarily in the mood to do so. https://steamproxy.net/profiles/76561199229649571/screenshots/ This is the ship I'm talking about.
Prof.Liebstrumpf  [tác giả] 14 Thg07 @ 12:45am 
Dude wtf.. Next build will be the death star? xD
only1tiberious 13 Thg07 @ 6:13pm 
what I did to solve this is divide the ship into subgrids and use an optimization mod, by doing this I was able to create a fully mobile 32km wide 13km long ship.
Ulrich_Von_Jungingen 24 Thg06 @ 4:05am 
Oh my god you saved my bacon. After dropping 3500 gyros and adding 175000 pcu I didn't allow for to get this massive pile of lag moving, this mod salvaged my build with I think 25 gyros. Have a favourite.
Prof.Liebstrumpf  [tác giả] 24 Thg03 @ 12:46am 
No i think i don't do a stronger one. SE has a bug with higher values. Too many of them and your ship don't move. You will never make a megaship moveable of it, because of the high mass that exceeds the limits of the game. ^^

You're not the only one with this problem.

(I think KeenSWH use unsigned values. This reduces the high value BY HALF and explains why a value above the half is reversed and the ships don't move anymore.)
Blitzkrieg762 23 Thg03 @ 4:13pm 
Hello any chance for a 1 million % gyro. Making a super heavy capital ship that is a very big performance hog because of repeat blocks.
Commander Beaver 1 Thg02 @ 1:23pm 
Are you able to make a Gyro +10000?
Abacus 27 Thg07, 2023 @ 2:42pm 
This looks like it could help me. Currently have 300 gyros on my WIP ship and it barely moves. Will try this out to see if it will save me a lot of space and power needs compared to 300 gyros.