Europa Universalis IV

Europa Universalis IV

2,955 ratings
Europa Expanded
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File Size
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215.993 MB
12 Jul, 2020 @ 2:56pm
24 Dec, 2024 @ 4:38pm
105 Change Notes ( view )

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Europa Expanded

Description




Europa Expanded (formerly known as Missions Expanded!) , your go-to Vanilla Expansion & Enhancement mod. We have hundreds of mission trees, each with in-depth, historical, and immersive missions, localization, and rewards geared towards balance and player enjoyment. Under Paradox’s current mission system, the majority of nations, each with massive potential for world-dominating content, are left severely neglected. We have taken it into our own hands and are currently working on creating missions for every nation and formable nation in the game.

Besides that, we are working on new mechanics and overhauling the neglected content of Europa Universalis to bring foremost enjoyment to all who seek it. What are you waiting for? Download the mod and find out!



- The mod has ~300 mission trees you can explore on your own.
- Special Bookmarks which will help you choose the nations you want to play!
- Plenty of new formables to provide for much needed flavor.
- Events, Decisions to spice up your game.
- New Mechanics such as Abbasid Puppet, Chinese Expedition and more!
- Plenty of New Disasters
- Unparalleled amount of flavor!
Want to know how much has been done so far? Look at the maps below showcasing 1444 nations and the formables/releasables.






Join the Europa Expanded Discord Server[discord.gg] to report bugs, suggest changes or even check out the other mods we have!
You can also join our partners over here[discord.gg].

Finally, I'd like to thank extremely talented Utopia for creating "A World to Explore" - The Main Theme of the mod and "One World", track that has been integrated into the mod from Flavor Universalis.
Check out his channel here and give his music a listen!
Popular Discussions View All (85)
2
13 Oct @ 5:01pm
Trade Company Agenda?
Cardinal von Braun
52
31 Jul @ 10:24pm
Country x mission tree missing
Marshal Ney
4
29 Aug @ 7:18pm
War of the public wheel as France
MonetEtQue
3,149 Comments
ThotQuake 12 Oct @ 9:15pm 
Bengal Mission tree when? :P
DIGI7-A 6 Oct @ 7:38am 
I'm working on a mod that changes the stats and costs of buildings among other things, is there a way I can get the macrobuilder you've made to update with the new building stats? the costs seem to get calculated correctly but the building stats stated on the macrobuilder are seemingly fixed to the vanilla stats. Thanks for any help you can provide, I've had a look through your mod structure but I just can't figure out what I need to reload to get it to read correctly.
BerSerKx57 29 Sep @ 12:53am 
Hum all my tree are broken playbale but in a total mess. I think this need a little update. Thanks for the mod and the job.
BLACK SABBATH 27 Sep @ 10:04pm 
how do i fix the broken mission trees? every nation i play has their mission tree broken. It gives me mission for india as an example. thanks.
Defence of the patience 2 24 Sep @ 2:41pm 
dude your mod needs an update. i installed it on Skyrim Special Edition and it completely breaks the game! I launch Skyrim but the game starts in Aramaic and all I hear is an undulating whistle that makes my nose bleed. You need to fix this! I will subscribe once you update...
Oorestis 24 Sep @ 11:33am 
dude your mod is not ok, it needs an update cause now if used with the idea variation mod it completely breaks the UI and crashes every time you open the building menu. I had been using both of these mods for years but I never had this issue before. Since your mod is supposed to just tamper with the UI to view/switch between Paradox and Expanded missions and nothing else, fix it so it doesn't conflict with the Idea variation mod which does major overhauling with the UI. As of now I can't play your mod. I'll subscribe once you update.
Doblood 15 Sep @ 12:17pm 
yo, mongolia tree is broken. It seems like both pdx and expanded tree mixed up in the same tree.
The2ndCaesar 12 Sep @ 3:05pm 
so, i figured out the issue! it has to do with the Area.txt file in realistic europa
The2ndCaesar 11 Sep @ 3:26pm 
@stiopa866 Hey, so im running a mod that changes the map of europa, and it completely breaks the austrian mission tree, its called realistic Europa. doing some work of my own, ive tied the issue to the map file. Any idea what could be causing the issue?
Der Kaiser 10 Sep @ 5:18am 
Why portu dont have mission tree?