Tabletop Simulator

Tabletop Simulator

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Bloodborne Weapons
   
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Type: Utility
Complexity: High Complexity
File Size
Posted
Updated
90.915 KB
10 Jul, 2020 @ 11:32am
14 Jul, 2020 @ 8:27am
20 Change Notes ( view )

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Bloodborne Weapons

Description
Here a little workshop for fun, basic weapons from FROMSOFTWARE's Bloodborne. That should be all the Weapons from the base game and DLC. (Now also with The Kos Parasite) Maybe I will also do the weapons in a bloody variant later. But at the moment that is the workshop. (Will not change anymore the next month)
All rights still belong to Sony and Fromsoftware!

If you have Questions to implement more, only ask, but be aware that implementing hight res stuff into TTS is realy nasty work.

Leave a like and have fun hunting some beasts.

"What's that smell?
The sweet blood, oh, it sings to me.
It's enough to make a man sick."
20 Comments
motte  [author] 28 Nov, 2021 @ 2:50pm 
I would rely like to, but it is a lot of work and I have not much time. Furthermore those models are at the limit what is possible in TTS. So to implement a full Hunter is near impossible. Monsters of BB maybe, but again a lot of time.
Amîcus 27 Nov, 2021 @ 12:20pm 
Dude, can you do part two, which will have other BB items? your models are very high quality and have found many applications in my project, I think that in other projects too :steamthumbsup:
motte  [author] 22 Oct, 2021 @ 9:48am 
Magic,.... nor sry you need a jailbreaked PS4. But if you know how to find what you look for. Google Bloodborne Weapons .obj or .stl and you find some sources. My part was to implement them into TTS and make them look nice.(still a lot of work, each weapon takes 1-20h to implement with Blender)
ComRadical 21 Oct, 2021 @ 7:53pm 
how do you rip stuff out of BB?
motte  [author] 17 Oct, 2021 @ 4:07am 
Thx, but my shame I forgott the Stakedriver,.... need to find time to import it sooner or later XD
Agony of Agonies 16 Oct, 2021 @ 11:36am 
Awesome
Ill Queen Hydra 7 Jan, 2021 @ 3:50pm 
:praisesun:
motte  [author] 21 Oct, 2020 @ 5:14pm 
THANK YOU,... was a lot of work so I like all attention to may boost my mood to implement even more (I mean Dark Souls has some weapons too). But for now I like that you like it :praisesun:
Ill Queen Hydra 21 Oct, 2020 @ 11:55am 
Hey motte,
I used your Hunter's Torch in an asset release of mine, and dropped your link in the description.
Thanks again.
motte  [author] 22 Jul, 2020 @ 10:50am 
Shure it can, but a Hunter with gear is arround 150k Verts (triangles saved in a table). And TTS only accept up to 30k. Means you have to downscale the details to make it even work. But possible. Still takes arround 8-20h worktime to do 1 Figurine that way.