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Yoko's Anti-Materiel Rifle
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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2.057 MB
7 JUL 2020 a las 4:38 p. m.
14 MAR a las 1:11 p. m.
5 notas sobre cambios ( ver )

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Yoko's Anti-Materiel Rifle

Descripción
Yoko Littner's Anti-Materiel Rifle from Tengen Toppa Gurren Lagann.

Researched in Precision Rifling, along with sniper rifles and assault rifles.
17 comentarios
Robob 22 JUN a las 3:22 p. m. 
"Do you enjoy violence? Of course you do,it's a part of your nature."
CursedBun 3 JUN a las 11:39 p. m. 
The game considers this weapon unsuitable for hunting. It's ok?
Fuse 17 ABR a las 5:39 a. m. 
1.5tyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
metort  [autor] 9 AGO 2021 a las 2:36 p. m. 
@Touhoufanatic It's not compatible with Combat Extended, and after looking through CE, I'm not interested in making it compatible atm, sorry.
Touhoufanatic 5 AGO 2021 a las 8:15 p. m. 
Combat extended compatible, or no?
gforce.baron 3 AGO 2021 a las 1:34 a. m. 
thx alot i love this mod
metort  [autor] 2 AGO 2021 a las 12:06 p. m. 
@gforce.baron Updated for 1.3!
gforce.baron 2 AGO 2021 a las 7:34 a. m. 
work for 1.3?
metort  [autor] 10 JUL 2020 a las 4:04 a. m. 
@Chad Should be fixed now!

For any other modders getting this problem, Projectile_Explosive weapons have to have forcedMissRadius over 0 in verbs, even if it works perfectly fine ingame, so just set it to 0.001.
H11F 9 JUL 2020 a las 5:41 p. m. 
Not sure what is up, but with Core, Royalty, JecsTools and this mod (I removed all other mods), I am getting errors on startup:

- Config error in Gun_YokoSniper: verb 0: has incorrect forcedMiss settings; explosive projectiles and only explosive projectiles should have forced miss enabled
- Config error in Gun_YokoSniper_Cursed: verb 0: has incorrect forcedMiss settings; explosive projectiles and only explosive projectiles should have forced miss enabled
- Config error in Gun_YokoSniper: verb 0: has incorrect forcedMiss settings; explosive projectiles and only explosive projectiles should have forced miss enabled
- Config error in Gun_YokoSniper_Cursed: verb 0: has incorrect forcedMiss settings; explosive projectiles and only explosive projectiles should have forced miss enabled

I know the 2 are repeated here, but that is also how they show up in my log.