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Cutebold Race
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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3.320 MB
2020년 6월 29일 오전 11시 17분
2024년 5월 9일 오전 7시 54분
변경 사항 45개 ( 보기 )

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Cutebold Race

설명
Race Description:
Cutebolds are a race of adorable, cute little creatures descended from kobolds. The little 'bolds are content to dig, garden, and otherwise enjoy life in their separate tribes. They do not care much about outsiders and try their best to avoid confrontation, but out here on the rim, there is no such thing as peace.

Cutebolds love to dig; it is in their DNA! Having evolved from your typical kobold, they enjoy all sorts of digging and are able to get more resources out of the minerals they mine. They also have come to love working their gardens; it contains some digging after all! Their small hands allow them to be extra careful with harvesting and can get that little bit extra from their plants in doing so.

Cutebolds have the inherent ability to become adapted to living in the dark, allowing them to work just as fast, if not faster, in a dark cave as a human in a well lit room. They are resilient to both psychic events along with having some resistance to toxicity, however their resilience to psychic events means their abilities with psionic powers are decreased.

Just do not expect these little 'bolds to be overly fast at making buildings, they are rather quite short after all. Along with being short, they just cannot carry as much as a human could due to their strength. Additionally they are a simple race; their ability to research is not the best and it shows in their speed.


Mod Information:
This is an updated version of the Cutebold Race from Mister Manson. Sadly, the original version is no longer on the workshop. I decided to bring the race up to version 1.1+ along with adding a number of changes and tweaks. Since then, quite a bit has been added and the cutebold race has been fleshed out.

There are settings for the cutebold race in the Mod Settings menu. These allow you to disable the extra yield from mining/plant gathering, dark adaptation, eye glow, and detachable body parts. With this, the separate zip files for simplified heads and tails are gone.

For the descriptions in game, I decided to put the cutebolds’ character into the writing. I wrote them as though I was a scribe, taking their ramblings and writings and making them available for everyone. This is why most of the backstories and different cutebold related descriptions are simple and silly.

Stats compared to base humans:
  • -35% Body Size
  • -35% Base Hunger Rate
  • -20% Base Health Scale
  • -30 Life Expectancy, Years
  • -25% Psychic Sensitivity
  • +50% Psychic Entropy Recovery Rate
  • +10% Toxic Resistance
  • +25% Toxic Environment Resistance
  • -0.1 Move Speed
  • -30% Flammability
  • -19.75 Carry Capacity
  • +15% Learning Factor
  • -20% Research Speed
  • +30% Mining Speed
  • +25% Mining Yield
  • +20% Social Impact
  • +5% Plant Work Speed
  • +5% Harvest Yield
  • -25% Construction Speed
  • +60% Melee Dodge Chance (+30% with CE)
  • -90% Trap Spring Chance
  • +50% Hunting Stealth
  • -10% Animal Gather Speed
  • +17.5% Natural Armor Rating, Sharp
  • +10% Aiming Accuracy (CE)
  • +100% Night Vision Efficiency (CE)
  • -20% Crit Chance (CE)
  • -40% Parry Chance (CE)
  • +15% Suppressability (CE)
  • -30% Smoke Sensitivity (CE)
  • -7.5 Carry Weight (CE)
  • -2.75 Carry Bulk (CE)

Biotech Compatability
- Children are fully supported
- Genes that have a visual affect are only partially supported as tails, heads, and bodies require special consideration and art which I am still working on.
- Genes that don't add visuals are supported

Translations:
日本語, Japanese, Thanks to Lucifel: https://steamproxy.net/sharedfiles/filedetails/?id=2683843700


Latest Updates:
2.3.28 -- May 9, 2024
Backend Change:
- Special patches for races split off to use in multiple races.

2.3.27 -- May 2, 2024
Changes:
- Rebalance of backstory stats

Fixes:
- Fixed the Refugee scenario

Additions:
- Special silhouette for Cutebold pawns when zoomed out

Developer Addition:
- Allow HAR to not error on HotReload.

2.3.26 -- Apr 11, 2024
- Built against latest versions of HAR and Rimworld 1.5


Built-In Compatability With:
  • Medieval Prosthetics
  • Combat Extended
  • Bionic Icons
  • Rah's Bionics and Surgery Expansion
  • [FSF] Advanced Bionics Expansion
  • Expanded Prosthetics and Organ Engineering
  • Expanded Prosthetics and Organ Engineering - Forked


Feedback:
If you have any suggestions or feedback, do let me know! I know there are a plethora of mods that may create strange or undesirable effects.


Known Issues:
  • Some visual issues between genes and cutebolds because how things are drawn.
  • Certain thoughts are duplicated because of Ideology and custom cutebold flavored thoughts


Credits:
Additional Backstories: Psyra
Original Author: Mister Manson (1.0) and Flat Fly/dwarf anime girl (0.18.0)
Original Artwork: rebelrot96 (1.0)
Original Children Artwork: Children and Pregnancy Mod (And its predecessors)
인기 토론 모두 보기(3)
2
2024년 1월 9일 오후 5시 44분
Biotech compatibility
Sigmar
3
2023년 9월 8일 오후 10시 29분
Bug Reports
Ashilstraza
0
2023년 4월 18일 오후 5시 37분
Feedback
Ashilstraza
댓글 311
Ashilstraza  [작성자] 2024년 9월 28일 오후 12시 51분 
<3
kfontenot997 2024년 9월 25일 오전 9시 13분 
making a warren of them
Ashilstraza  [작성자] 2024년 5월 9일 오전 7시 59분 
2.3.28 -- May 9, 2024
Backend Change:
- Special patches for races split off to use in multiple races.
Ashilstraza  [작성자] 2024년 5월 2일 오전 10시 20분 
2.3.27 -- May 2, 2024
Changes:
- Rebalance of backstory stats

Fixes:
- Fixed the Refugee scenario

Additions:
- Special silhouette for Cutebold pawns when zoomed out
Ashilstraza  [작성자] 2024년 5월 2일 오전 10시 02분 
What happened specifically is they changed the code for spawning incidents to use a pair of new settings 'minDays' and 'maxDays'; these did not exist in 1.4 and earlier. The resulting change meant that the manhunter pack spawned right away instead of waiting ~1 day. The repeating part was a 50/50 chance of it happening again.

I have since changed it to happen in 2-5 days in 1.5 In the next version which I will release tonight.
Ashilstraza  [작성자] 2024년 5월 2일 오전 6시 36분 
@SoulessOne Thanks, I'll be fixing it in the next update. Something changed between 1.4 and 1.5 it seems (my run in 1.4 started off as it and didn't have the issue)
SoulessOne 2024년 5월 1일 오후 11시 26분 
Has anyone ever actually played the Cutebold Refugee scenario? It's literally spams Manhunter Pack.
kedragy 2024년 3월 19일 오후 9시 26분 
LETSGOOOO!! :awswadine:
Ashilstraza  [작성자] 2024년 3월 19일 오후 8시 53분 
Update: 2.3.25 -- Mar 19, 2024
- Initial update to 1.5, Dev version of HAR Required for use in that.
- Major refactoring of some code

VERSION 1.5 UNSTABLE NOTE
The 1.5 version of Humanoid Alien Races is still being worked on, if you want to use this race mod with 1.5, you will need to use the Dev version of HAR. I can not guarantee that there won't be an update that causes errors; however I will do my best on my end to not do so. There are some visual issues with baby tails and ears that will be fixed in a future version.
Ashilstraza  [작성자] 2024년 3월 18일 오전 8시 26분 
@sneko Very soon! Been verifying my changes and will be uploading the 1.5 compatible version tomorrow if all goes well.