Arma 3
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Evannex - Dingor - RHS version
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Air, Infantry, Vehicles
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
651.740 KB
24 Jun, 2020 @ 9:20am
1 Change Note ( view )

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Evannex - Dingor - RHS version

In 1 collection by JcDentonQ
Evannex portage by JcDentonQ
23 items
Description
This is an adaptation of Braden's Evannex for Dingor.

Check his page for a more detailed description

https://steamproxy.net/sharedfiles/filedetails/?id=1691027866&searchtext=evannex



I only added random weather and time. ( You can reverse it to default with the radio )

This is the RHS version, USA vs Russia.




READ THIS : The way this scenario was coded allows you to choose which faction will be on each side from default configured factions or even custom factions BUT whatever faction you choose, starting playable units will remains the same as defined during scenario's creation.

for exemple if the scenario makes you initially play has NATO forces and you changes allied faction to CSAT, you will spawn as an Us soldier in the middle of a base of allied CSAT forces.


I didn't found any solution to this issue, so for now I can't do anything about that.


Despite of that all your custom vehicles should be selectable in the virtual garage/arsenal, ai vehicles and soldiers will spawn from the selected faction.

Thanks for reading all this.




Side note : If you want to modify parameters of the scenario such as view distance,number of ai groups or the faction used, you have two options :

Modify Description.ext

or

Launch the scenario in multiplayer and enter parameters tab.







Side note : If you want to modify parameters of the scenario such as view distance,number of ai groups or the faction used, you have two options :

Modify Description.ext

or

Launch the scenario in multiplayer and enter parameters tab.