Garry's Mod

Garry's Mod

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[Kancolle] Sixth Destroyer Division PM & NPC
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Content Type: Addon
Addon Type: Model
Addon Tags: Cartoon, Comic
File Size
Posted
Updated
55.044 MB
24 Jun, 2020 @ 8:20am
8 Sep, 2022 @ 5:58am
8 Change Notes ( view )

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[Kancolle] Sixth Destroyer Division PM & NPC

Description
[READ THE DESCRIPTION PLZ]
Hi! 60+ years old legal IoIi Akatsuki, Hibiki, Ikazuchi and Inazuma from Kancolle.
This time the models are ported from mmd.
The previous version will be hidden. Sorry for the inconvenience.

Important
Eyes will close when choosing different playermodels (of this addon). Keep pressing Q to open the main menu in 3rd person view and the eyes will open slowly.
If you installed any player self faceposing tool and have set facepose in the past, the eyes will permanently be closed. But you can set both the "EC" and "multi EC" to 0.5 to revert the facial expression.

*********************************************************
If you want the eyes open, subscribe this version instead.
DO NOT subscribe both
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Using Advanced Bone tool (or more advanced tool) to change the angles of eyes and gun barrels.
Using Advanced Bone tool (or wut ever) to set the scale of the sleeves (to fit the arm shield).
NPC's No.67 flex (smile) will automatically activate.

Move to the last section for more information.

Features:
  • Playermodel
  • NPCs
  • Eyelids for PM and NPC
  • Viewmodel
  • Jigglebones
  • HitBoxes
  • Bodygroups
  • Facepose and fingerpose
  • Supports Custom Taunt

Known issue:
  • Thigh may clip through the skirt
  • Eyelids and no.67 flex as mentioned above

Credits:
Original Models by: Eboshi[www.nicovideo.jp]
Hostile NPC by: Zach88889
Ported to GMOD by: LittleSDY

P.S.
I added dmx eyelid for both PM and NPC for trial of eyes closure on their death. BUT
If you observe the playermodel in 3rd person view, you will find that the eyes are closed.
This happen every time you choose a different playermodels.
To fix this, keep pressing Q to open the menu while you are in 3rd person view until the eyes totally open.
Maybe the eyelid flex cause this and I don't know why this weird way can fix the weird problem.
BTW, I only enabled this addon and got this problem and I haven't test in multiplayer yet.

Uhh.. also, NPC's No.67 flex will activate automatically when they spawn. I dunno how to solve so I set that flex as smile.
Popular Discussions View All (1)
0
26 Jun, 2020 @ 3:52am
Artwork
Breather
58 Comments
12 Jun, 2023 @ 12:52am 
我有个问题,我能给她们增加染色区域吗,衣服黑色部分的地方,我会改成白色再加alpha改成可以变颜色的地方,这4个角色的衣服是不是用了各用各的vtf文件,要是这样那就是给玩家增加下载量可不好,应该要把她们的衣服vmt的$basetexture改成一样的vtf文件路径,这样才能节省占用空间
文杰 2 Mar, 2023 @ 4:11am 
https://steamproxy.net/sharedfiles/filedetails/?id=2941106013
基于vjbase 和support ai forces base 的SNPC版本,并且添加了求生之路:生存者的日语语音系统
LittleSDY  [author] 28 Feb, 2023 @ 5:21am 
@文杰 可以哦
文杰 28 Feb, 2023 @ 3:00am 
您好作者,我给您的mod人物制作了一个基于VJbase和我的support ai forces的SNPC版本,并且加入了求生之路生存者的日语语音系统,可以发创意工坊吗?当然会加入这个模组为前置并且备注作者
ddxglin 27 Jan, 2023 @ 6:59pm 
同样的,缩小时情况也一样
ddxglin 27 Jan, 2023 @ 6:58pm 
有一个问题,NPC放大的时候头发和裙子不会适应模型
ddxglin 27 Jan, 2023 @ 6:55pm 
大佬厉害啊
Volksstrum 10 Nov, 2022 @ 3:34am 
可惜其他模型没有如此好的细节啊(悲愤)
Adesilin 25 Sep, 2022 @ 6:50am 
我想给我的模型也加一个死亡闭眼
Adesilin 25 Sep, 2022 @ 6:50am 
dmx eyelid怎么加?