Divinity: Original Sin 2

Divinity: Original Sin 2

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AP Enhanced Insanity Edition
   
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2.008 KB
23 Jun, 2020 @ 7:06am
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AP Enhanced Insanity Edition

In 1 collection by Fjarunsigr
Divinity OS2, My Mods Collection
50 items
Description
AP Enhanced Insanity Edition
Simply gives you 20 Max AP, 10 Start AP and 8 AP recovery.

Changes
This is a simple variant mod of the requested mod I put up earlier:
Maximum AP - 20.
Start AP - 10.
AP Recovery - 8.

Taking the Lone Wolf talent will increase these numbers by 2 each, making the totals:
Maximum AP - 22.
Start AP - 12.
AP Recovery - 10.

This is decidedly unbalanced.

Enjoyed my content?

Want to support the creator?
If you'd like to contact me for something, or otherwise keep up with me outside of Steam, you can typically find most of what I'm up to lately through my Carrd page.[fjarunsigr.carrd.co] Following on any of the platforms in my Carrd would be appreciated, and they're a bit more reliable to contact me through than Steam is.

How can I get help?
If you need help quickly, try contacting me on my Twitter. If you just want to tell me about a potential issue, feel free to use the Steam comments - just be aware that these are slower as the notifications are largely useless.

Do not try to create mod page discussions for help at all. They are by far the worst method, as there is no notification for when one is started whatsoever.

External download for my mods
[drive.google.com]
If and when I start actively modding again, I will see what I can do to offer alternative download options. For the moment, this is offered as-is.
33 Comments
Fjarunsigr  [author] 19 Jul, 2023 @ 10:39am 
That most likely means that something else did modify the same file, and this one overwrote it. If you notice any mods that fit my previous description given also not working now, it is most likely that one that's fighting with AP enhanced.

As long as the mod doesn't exclusively use this file (like AP enhanced does) that might not be a huge issue, so if the game seems to be fine you're probably good regardless. It's mostly smaller or specific values in that file, most mods shouldn't need it.
Aech LP 18 Jul, 2023 @ 7:02pm 
I appreciate the response! And as a side note - thank you for all your work making really great mods for the game! I just figured out what I had to do to get it to work, I just had to make sure it was at the absolute bottom of the load order and that instantly fixed it! 😁
Fjarunsigr  [author] 18 Jul, 2023 @ 10:20am 
It's been a while since I played, but this mod is not dynamic, it changes the very basic AP settings, so it should be visible from the second you have an AP gauge whether or not its working, you shouldn't have to wait to leave the boat. I believe in my testing it was visible the moment I was off the table.

If you have any mods that edit AP in any capacity, or other things that have a specific number change (summon limits, source points, etc) where they normally have a definite maximum value, those mods may be clashing with this mod.
Aech LP 18 Jul, 2023 @ 3:48am 
Hello there. Should this mod work immediately in the tutorial beginning or does it take effect once on the shore? I made sure not to have the Gift Bag AP mod on but I only have the regular ap amount/gains at the beginning.
< ガ Ny ガ > 4 May, 2023 @ 9:16pm 
Thanks
Fjarunsigr  [author] 4 May, 2023 @ 12:24am 
Should do, all my mods are DE.
< ガ Ny ガ > 3 May, 2023 @ 5:37pm 
Work DE?
Fjarunsigr  [author] 20 Aug, 2022 @ 12:54pm 
Nothing on my end of things. Have you added anything new recently or maybe activated larian gift bags at all? The update date for the mod still shows 2020
ZalverTheDerg 20 Aug, 2022 @ 12:43pm 
Has something changed? This mod just stopped working for me randomly
Fjarunsigr  [author] 5 Apr, 2022 @ 12:10am 
By any chance do you have any other mods that adjust
a) summon limit
b) AP settings (similar to this)
or c) use the gift bag mod from Larian that improves AP?

Off the top of my head all of those can be responsible for issues.