Space Engineers

Space Engineers

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Final Space - "Galaxy One"
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Type: Blueprint
File Size
Posted
15.157 MB
22 Jun, 2020 @ 1:47pm
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Final Space - "Galaxy One"

Description
This is my take on the infamous Infinity Guard prisoner transport from Olan Roger's TV series Final Space. The build Features air-tight lit interiors, several easter eggs and a floor layout as true as possible to the ship in the show. [Vanilla]

THIS BUILD REQUIRES THE DECO PACK DLC

- As survival friendly as possible. features hydrogen thrusters, storage, refinery, assemblers and a conveyor system.
- Automatic doors (featuring Whip's Autodoor script)
- Air-Tight interiors
- Detailed command deck
- Fully furnished commissary and cookie vending machine
- Hangar bay
- Airlocks
- Medical bay
- H.U.E Core/Jump Drive

I also have a stand-alone blueprint of the F-71 Hawk fighters: https://steamproxy.net/sharedfiles/filedetails/?id=2138736468

[Update]: Aware of a couple bugs with this build and there's a few things I'd like to improve with the new blocks. I'll probably post a new blueprint later. Also starting work on designing the Crimson Light as well as a rebuild of the F-71 Hawk.
9 Comments
Adolf Ragequitler3386 3 Oct, 2023 @ 11:37pm 
how to make go
Misteurpro 17 Apr, 2023 @ 6:36am 
Hey this vehicule work amazingly just a little glitch the vehicule thruster move without anything and you can't control the thruster the only way to fix this is to change the trust prioritie to max and back to zero to fix it
Nikodaemos 24 May, 2022 @ 11:18pm 
The medical room only existed in that one scene and not before or since. But, like many things, the Galaxy 1 is a Tardis in the show, heh.
DerrEtCetera  [author] 26 Nov, 2020 @ 9:55pm 
@evabay yeah, it worked fine when I first built it, but after a couple game updates some things broke and it just so happens the version I posted to the workshop had a bug I forgot to fix before I released it. I'll come back with a better working version soon.
evabay 13 Oct, 2020 @ 8:58am 
it looks great but sadly doesnt function too well, its understandable tho.
still love it
Astartes 9 Sep, 2020 @ 3:18am 
awesome job, my new favourite ship!
DerrEtCetera  [author] 25 Jul, 2020 @ 11:40am 
There are some problems with the grouping between the fighters and the ship thrusters. If you find you can't control the G1 undock the fighters and rename the thruster groups. That should fix the problem.
DerrEtCetera  [author] 3 Jul, 2020 @ 10:57am 
Maybe I'll make it too someday, tho there's less reference art of the Crimson Light than the G1.
Edward Bold 30 Jun, 2020 @ 1:34pm 
I love it!! is perfect! lacks the "Crimson Light" ; )