Project Zomboid

Project Zomboid

443 ratings
Size Labels
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4
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File Size
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Updated
271.480 KB
21 Jun, 2020 @ 1:30pm
12 Oct, 2022 @ 7:41pm
13 Change Notes ( view )

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Size Labels

Description
Adds many mechanics to clothing. EN/RU/ES
Also recommended Tailoring Fix mod.

Size Labels
Clothes will fit if your character uses clothes with proper size. And the proper size depends on weight of the character:
Sizes
XXS
XS
S
M
L
XL
XXL
XXXL
Male, kg
35-46
46-55
55-63
63-76
76-91
91-105
105-120
120+
Female, kg
30-44
44-49
49-60
60-67
67-79
79-95
95-105
105+
Distribution
4%
14%
22%
33%
17%
5%
3%
2%
The normal woman weight now is 15 kg less (65 kg).
Please, tell in comments what you think about the distribution balance.

Spacy pants and skirts
Only without a belt you may lose too spacy pants (and if you have no free hands). For example, when you are climbing. Unfortunately, the belt is given at the beginning of the new game. So I recommend to start the game with mod No Items (to experience this challenge).

Insulation
Also spacy clothes has less insulation when wearing. It's bad in winter and good in summer.
Difference
1
2
3
4+
Reduction coef.
0.8
0.7
0.6
0.5
Please, tell in comments what you think about the balance.

Tight clothes
There is a chance that you may create a hole in tight clothes. More tightness, more chance. Very very tight clothes can't even be worn. Although the properties of different clothes vary.

Tailoring
You will gain exp when searching for a label or cutting it. Not very much, but still more than zero. Using labels you can only get exp up to the first Tailoring level.

More Tailoring skill, more benefits. You will check label faster, and at level 5 you will see the size without checking.

Memory
Knwon sizes are known for all players. Knwon sizes go to save file.
Wearing clothes with unknown size gives a hint only to that player who wears it. The character remembers up to 30 hints until the game session is restarted (i.e. save/load locally or exit/enter the server).

Old Saves
You may turn it on and off at any time. Mod progress won't be lost, because it's saved in items directly (except items with extra options like "hood up" which will replace an item and destroy the data of item). New items will get new size by random. Also compatible with clothes from other mods and new clothes from game updates.

Compatibility
Compatible with Simlpe Status, Addicted To Weight, Weight Scale.
Multiplayer: there are small issues, desyncs (on death, on looting), but it's playable in general.


Workshop ID: 2137687308
Mod ID: sizelabels41
Popular Discussions View All (8)
5
7 Dec, 2023 @ 11:18am
Clothing accesories and boots size labels?
mkomko
5
14 Mar, 2022 @ 5:40pm
Suggestion: Add height variables to character creation that effect clothing size.
Jowenbra
3
24 Feb, 2022 @ 12:06pm
Changes to ISCharacterInfoWindow in 41.66?
Muad'Dib
205 Comments
aquelarrefox 23 Jun @ 7:31am 
the mod is abandoned (but still functional), so its better try here. As you rewrite the text line mybe you can do it?
star  [author] 23 Jun @ 2:37am 
@tonyzur, crafted clothing in vanilla? how?

@im irl medic,
@Q10,
size of foot can't be associated with weight, sadly.

@DezDoes, I could add a kind of compatibility with some mods. Maybe later, someday.
star  [author] 23 Jun @ 2:31am 
@aquelarrefox, interesting idea for a mod. But I think it should be a part of the Weight Scale mod (e.g. there could be an option).
aquelarrefox 22 Jun @ 12:58pm 
is posible that someone give me a hand to hide the weight in the panel, lines 180-228 contains the redraw instructions but im not familiar with display functions. Some one could help me how to hide it? or if its on a vanilla file that the change should be done.
i want to see only player label and not player wiight to be forced to use Weight Scale mod
aquelarrefox 5 Jun @ 7:33pm 
is posible to add an option to hide the weight and only show the size?
tonyzur 4 May @ 9:18am 
crafted clothing has a random size assigned to it. would it be possible to make crafted clothing sized to the crafter's body? also, would it be possible to add the ability to resize existing clothing locked behind tailoring lvl 8?
chizik 28 Apr @ 6:50am 
it would be interesting to add the size of shoes and socks, for example, if socks or shoes are large, they can rub the foot and cause swelling
Q10 20 Apr @ 2:28am 
What about shoe size? Will you add it? Boring to play when shoes don't have sizes
tilarium 18 Apr @ 5:01pm 
Or why not have trait options to shift the size to all the different options so we can be the size we want as our base size. In all honesty, the base game needs to have a size option for our characters that includes weight and heights so that everyone doesn't have the same height and base size.
aquelarrefox 18 Apr @ 4:44pm 
could be posible to add a trait for short or large that give +1 but shift the sizes 2 places for example a M get a XS or a XL if its choose (crossed exclusive) ?